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Model download: Shipyard V0.7

17

A cool concept: Shipyard is a do-it-yourself spaceship building kit. Enjoy!

Greyoxide writes:

This is a collection of spaceship parts that you can use to to conceptualize any sort of space vehicle.

Added some new Hulls and components, Also added parts to the Hardpoint and Engine component layers

  • Layer one is your workspace,
  • Layer two has hull sections,
  • Layer three has smaller components,
  • Layer four has an engine builder you can use to make your own engine designs
  • Layer five has a collection of hardpoint objects
  • Layer six has some greeble type things
  • Layer twenty has a few example ships

Link

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

17 Comments

  1. @ Hawk If I'm not mistaken ships actually have double geometry. There's a joint mesh using a wireframe material at every example ship. Delete it and you'll find the parts underneath.
    @ Blendernation Bad timing? Seems like blendswap is unavailable atm. I get the message Zecc above sees.

  2. Nice model, but that ship's built the wrong way around. When building a spaceship, think of a skyscraper, not an ocean cruiser. There is no "down" in space, except towards the engines.

    Even if you throw in some magic hand-wavey artificial gravity, a design like that would need two sets of such generators built and constantly in use: one to cancel out the free "gravity" from any acceleration/deceleration, and then a second set to add gravity back in at a 90 degree angle. Which would be a waste of power, interior space, and most expensively for a spaceship, weight. Build it the right way around, and you only need 1 set, and you don't even need to run the generators when you're at or above 1g of acceleration.

  3. Nah, I don't like wearing diapers. :D But I can't help it, it bugs me when I see spaceships built like this, I just see everything hitting the "back" wall as soon as the engines kick in.

    The center of gravity looks a bit off, too, (heavier towards the "bottom", which is really one side) which would mean that puppy's gonna spin end-over-end.

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