Ohanaware released an update for their HDRtist 1.3 software for OS X. It is very easy to use and focuses mainly on the exposure adjustment of single or multiple bracket shots. If you want to create your own HRDI files for IBL the technique to compose 3 bracket shots (under normal and overexposure) produces a better illuminated image which is closer to the way the human eye can adjust to brightness contrasts.
Version Changes:
- New: Welcome Window
- New: Drop-N-Click system from HDRtist Pro.
- New: Image Info window from HDRtist Pro.
- New: Can now save as a TIFF file.
- Improved: The delivery of the Image Alignment System.
- Improved: Slightly improved the speed of the engine.
- Improved: The memory usage of the application.
- Improved: The stability of the App.
- Fixed: The paste image bug.
- Fixed: Can now paste a copied preview into Lion's Preview.
- Fixed: A bug that could occur if the source files do not contain a file extension.
- Updated: InstallEasy to the latest version.
- Updated: AppKit to the latest version.
- Removed: The community toolbar item.
Download Link:
14 Comments
for the rest of us not using Mac (specially Linux users looking for Opensource Software), we can use Luminance 2 (Qtpfsgui) to create an HDR file from a set of images, tonemap, rotate, resize and crop HDR images...
Luminace 2 run on Windows, Mac and Linux
http://qtpfsgui.sourceforge.net/
Is there anything similar for windows?
yudhir: I personally use Luminance HDR (aka. qtpfsgui), a cross-platform tool. For images that have been shot too badly (from hand, close to the object) I compose the images in Hugin and process just the resulting EXR image. Both these programs feel very comfortable to me.
I'm not sure I understand. How is this related to blender?
@D
Blender is able to use the output of this application. Further, there is considerable interest in the improvements to Blenders rendering system; which means that modern rendering and lighting techniques are of interest to many blender users - HDRI/IBL certainly falls into that category.
And on a related note: There is now a long history of Blendernation posting articles that may be of interest to Blender users but not directly related to Blender. Deal with it. You don't control the posting policy, I don't, Bart does - and he and the other editors are doing a damned fine job. If you don't find an article interesting... just move on. Not like your paying for it, are you?
D, it a computer graphics thing. 3d modelling is not the whole story. And if you do compositing with photos and CGI renders, you really need all the dynamic range you can get in your image to match what you get out of your renders.
emu, I will look into them..thanks for sharing
What is the advantage of this software over Photoshop's HDR capability?
Can't you render HDR with Blender?
For the rest of us not using Mac: with Luminance 2 (Qtpfsgui) you can create an HDR file from a set of images, tonemap, rotate, resize and crop HDR images. Luminance (Qtpfsgui) is not just Free as HDRtist 1.3 but Free Open Source.
And the best part, it runs on Linux, Windows and Mac
http://qtpfsgui.sourceforge.net/
Looks nice but not a Mac user here...
@condar: thanks for the hint!!! ohh boy love this community!!!
keep on the great job Blendernation editors!!!!
To Hawk. Yes, you can.
I use PTGUI and it is pretty impressive for making Panoramas and generating HDR angular maps. It can also generate normal HDR photos. There is a free alternative called HUGIN and you can also create HDRs with it. http://wiki.panotools.org/HDR_workflow_with_hugin
However it takes more coaxing to get good results from HUGIN. I highly recommend PTGUI, even though its payware.
merccccciiiiiii