3D Camera Tracking of Danbo with Experimental Blender Tomato Branch

Alex writes:

Recently we’ve had so many development contracts it seemed like we’d not released any new games or paper toys for aeons. However our R & D had not ground to a halt. We’d been playing around with experimental branches of Blender mainly the Cycles Renderer and the Camera Tracking Tomato Branch. We’d also been working on some new games and paper toys but nothing ready to release.

Our Daughter was about to turn 5 and she just loves a lovable little cardboard robot called Danbo. We decided to bring the character to life and make her a little animation of Danbo moving around on the coffee table in our lounge. For those of you who just want to see the result, below you will find a couple of youtube videos of the final animation and our first little test. For those who are more interested then read on and we’ll outline how we made the video.

Link

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