BlenderArt Mag Issue #34 is now avaliable. This months issue centres around rigging and add-ons, with articles on rigging tank tracks, getting started with python scripting, and SP Bouza's blenrig rigging system. Plus as always there is a gallery of images submitted by the community.
Table of Contents:
- Tank Treads Rig for Game
- Basic Rigging of a Fish
- Building a Switch-less and Intuitive Body Rig
- Timing and Spacing
- Python scripting for artists
- BlenRig 4.0 Auto-Rigging & Skinning system
- How Bishop 2.0 Came to Life
You can download this issue from the BlenderArt website.
7 Comments
Yays! Another mag! =D
I think I found an error :
Page 21 should be :
for figure in context.space_data.background_images:
print(figure.opacity)
instead of
for figure in
context.space_data.background_figures:
print(figure.opacity)
Of course, following this article, means I am not a authority in Blender Python.
Maybe "figure" should also be replaced by "image".
Can I get a hallelujah brothers and sisters!
filip: you are absolutely correct. I've just checked the original article I submitted to the magazine and they've (incorrectly) changed every instance of background_images and image to background_figures and figure. I'll contact them and ask why they changed it.
For reference, here is a link to the article as I submitted it (though I've converted it from a word document to pdf for ease of viewing): http://sites.google.com/site/bartiuscrouch/temp/python_scripting_for_artists.pdf?attredirects=0&d=1
As far as I can tell, this should work correctly.
One final note: the original article was submitted on June 5th, so that's quite a while ago. Especially when compared to the speed at which the python api changes.
What do I have to learn to be able to follow "Tank Treads Rig for Game" ?
@f7510aeb0a5a7722459d1bd54b2c0246:disqus Thanks for your interest. I'm the owner of that article. It's better if you have some basic of python programming