SIGGRAPH 2011 Technical Papers Preview
Every year, the technical papers presented at the SIGGRAPH conference show off some great new ideas from the wider 3D world. This technical papers preview video gives a sneak peak on what’s on show this year:
Every year, the technical papers presented at the SIGGRAPH conference show off some great new ideas from the wider 3D world. This technical papers preview video gives a sneak peak on what’s on show this year:
http://www.blender.org/bf/sig2011-BOF.pdf
DROOL!!!
Wow. That is pretty impressive I must say.
the Garment modeling and editing looks so good, which remind me of a commercial software( sorry I forget the name)
Does anyone knows if conferences are broadcasted online?
awesome stufffff
i want the stylistic rendering stuff in blender
also the garment design stuff
great demo :)
siggraph is always inspiring :)
All this keeps making me think that someday I’LL be able to make some fantastic animations. However, as much as I keep up with blendernation and blender, I just keep playing with cycles’ default monkey heads.
The clothing bit, adding parts to existing meshes and pointless facial tracking I think were the most impressive.
Don’t blend in.
That was awesome :D
Siggraph is great as always :)