Every year, the technical papers presented at the SIGGRAPH conference show off some great new ideas from the wider 3D world. This technical papers preview video gives a sneak peak on what's on show this year:
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9 Comments
http://www.blender.org/bf/sig2011-BOF.pdf
DROOL!!!
Wow. That is pretty impressive I must say.
the Garment modeling and editing looks so good, which remind me of a commercial software( sorry I forget the name)
Does anyone knows if conferences are broadcasted online?
awesome stufffff
i want the stylistic rendering stuff in blender
also the garment design stuff
great demo :)
siggraph is always inspiring :)
All this keeps making me think that someday I'LL be able to make some fantastic animations. However, as much as I keep up with blendernation and blender, I just keep playing with cycles' default monkey heads.
The clothing bit, adding parts to existing meshes and pointless facial tracking I think were the most impressive.
Don't blend in.
That was awesome :D
Siggraph is great as always :)