Endi's Dead Cyborg has popped up on PC Gamer this week on the rolling post This weeks best free PC Games, and has blown away the editors. Head over the to the article to read the full review.
PC Gamer's Lewis Denby writes:
There’s some fairly substantial free gaming goodness to discuss this week. Most notable is Dead Cyborg, a fully-fledged 3D adventure game with an oppressive atmosphere to rival the darkest professional releases...This is an absolutely superb adventure game offered on a donations model. It’s free to download and play, but there’s a ‘donate’ button on the menu screen. I downloaded it for the purposes of this column, and now I’m pretty sure I’m going to donate a reasonable sum, because oh!'
12 Comments
Now this is what endi and blender needs... Good publicity. This game proove that BGE can be awesome. Sadly it crawls on my system... But then my system sucks
@abhifx I'm noticing a trend of Blender users with crappy computers. I feel your pain!
It made it onto Destructoid last week as well: http://www.destructoid.com/dead-cyborg-launches-pay-what-you-want-for-it-207102.phtml
It's a great game! I'm very pleased he's getting publicity, he deserves it.
thank you everybody :)
Awesome, and of course inspiring! Thank you Endi!
Nice! congrats endi! :D
I played only a few minutes of the game. I was really surprised by the quality of the graphic. You really showed what the BGE could do, well done!
Looks good, and I took a look at the .blend file since I am completely new to the BG Engine. One thing I can't figure out is, when I select the player camera outside of the Game Engine and set it as the active camera, the view through it appears rotated 90 degrees from where the icon indicates the orientation should be. What causes this?
It's getting some harsh criticism on here.
http://arstechnica.com/gaming/reviews/2011/08/dead-cyborg-is-alive-and-free-to-play.ars?comments=1#comments-bar
Sounds like a bunch of spoilt brats.
One commentor made the claim that it caused his notebook computer to nearly shut down from overheating, after only playing for ten minutes... also noting that the same notebook can handle S.T.A.L.K.E.R. on high settings with no difficulty. Is there something about the Blender Game Engine that needs tweaking?
just wondering why he said OH! at the end ahahaha