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About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

26 Comments

  1. If only Blender would have a finished modeling kernel ;)

    The script is pretty neat - this should be part of trunk.

  2. Yes, this is a fine script. It is still a little rough around the edges, but it performs a modeling function that has been unavailable within Blender. Good work!!

  3. I have downloaded the script and copied it to the addons->scripts folder, but it does not show up in the user preferences -> add ons. I even tried opening the script in a text window and pressing alt-p, but still no luck. I am using one of the bulds from Graphicall.org

    Can someone please help?

  4. i have now uploaded an addon version of the script, at the same URL.

    For those of you having a hard time getting the script to run, I am about to update the readme.

  5. I've downloaded the last update and now I can find it as addon but after loaded it, I've tried to use but it doesn't work.

    In the blender console I've this error when I run blender

    found bundled python: F:\Blender Foundation\blender-2.58a-windows64\2.58\python
    Traceback (most recent call last):
    File "F:\Blender Foundation\blender-2.58a-windows64\2.58\scripts\modules\addon
    _utils.py", line 207, in enable
    mod = __import__(module_name)
    File "F:\Blender Foundation\blender-2.58a-windows64\2.58\scripts\addons\edge_f
    illet_17_addon.py", line 477, in
    class UIPanel(bpy.types.Panel):
    File "F:\Blender Foundation\blender-2.58a-windows64\2.58\scripts\addons\edge_f
    illet_17_addon.py", line 483, in UIPanel
    object = bpy.context.object
    AttributeError: 'Context' object has no attribute 'object'

  6. zeffii, I've tried as suggested and now I don't have the error on loading blender but I can't use your script.

    I've tried also to disable the script and enabled after object selection but with no luck...

  7. If you have followed the instruction in the readme, (try it on a simple plane) all i can suggest is to get a more recent version of blender (from graphicall.org or something). Without an error i can not debug.

  8. Zeffi. looks decent!
    Will you made possible to work with edges? So it will be propagating the same technique on all loops along the selected edge.

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