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Short Film - Batman Deliverance

15

Batman - retired? This film project follows a rather very dark vision of a super-hero retirement.

Hello, my name is Sylvain Moisset, I'm a freelance CG artist from near Bordeaux (France).

 

Several months ago I started to work on "Batman Deliverance", a film by Piere Desgranges the founder of Atomic Production, a little film production company from near Bordeaux. This film has just released and it has just been projected in two cinemas of Bordeaux urban area

 

Here's the official description in English:

"Batman has retired from the superheroes’ stage and Gotham City is plunged into chaos. As Bruce Wayne is getting older and suffering from serious problem drinking, is he going to resist to the Dark Night call for a last fight, a heroic fighting with an awesome adversary?

On Batman Deliverance, I'm credited as visual effects lead and designer/animator 3D.
All the 3D part was made by me with Blender and I was involved in setting up the greenscreen shooting.
The tracking was made with Syntheyes and PFTrack.

For the visual FX, I worked with William Gross, an employee of Atomic production who made the tracking, the compositing with After Effects and the editing on this film.

Here's the description of my involvement in this project :
At the beginning of the project, no 3D was supposed to be in this film.

I was making a freelance mission for Atomic Production when they planned the shootings of some Batman's shots.
The Batcave's shot was very complicated to shoot because it had to be shot in an ancient WW2 german submarine base in Bordeaux in order to get this kind of atmosphere.
Therefore I suggested to create the batcave with 3D.

This idea was adopted and Pierre Desgranges suggested that, 3D being used in the film, why do not make a shot with a new Batmobile design which is an important element of all the new Batman films. Batman Deliverance is inspired by Frank Miller's "The Dark Knight Returns" comic.
In this comic Batman drives a tank style Batmobile

Today this design seems a bit "old school" so the idea was to keep the "tank style batmobile" concept and to modernize it with some new references like the Christopher Nolan's Tumbler, the APC from Aliens film and some real life tanks and planes like the M1 Abrams tank (used as a base for the general outline and scale) and the F-117 plane.
For this shot we shot a true car driving and we used it as a base for object tracking.

The reason for the 3D in the street shot is that we couldn't succeed to get what we wanted with real life shooting due to some technical problems.

 

Here is a video of the shots on which I worked with and without visual FX:

Here's a link to a thread at blender artists :

http://blenderartists.org/forum/showthread.php?221111-Batman-Deliverance-short-film-visual-FX-made-with-Blender

15 Comments

  1. oh wow. sweet usage of blender. you mentioned a screening already, is this like a independent film looking for capital or ???? hard to believe the powers that be letting some unheard of studio work on their IP.

  2. Looks amazing. Great lighting. Was it rendered with blender?
    off blender topic - Which did you get the best results with, Syntheyes or PFtrack?

    Where can we see the whole thing?

    Congratulations.

    Ian.

  3. Thanks for your replies, here’s a link to the full film :
    http://www.vimeo.com/24106650
    I posted this video in the blender artists thread but I forget it in this article.

    As far as I know this short film is not supposed to become a feature film, it’s a film in itself ; it was made to comunicate about the production company (Atomic Production) and to show its work as well as the the whole team’s one.

    All my work was rendered with Blender 2.5 internal renderer but with a lot of post production.

    Tracking was not my job on this film, but I know that PFTrack was used for the shots containing only camera tracking (Batcave, street) and Syntheyes was used for the Batmobile shot due to its good object tracking features.

    For those of you who can understand french, a making of was released after I wrote this article :
    http://vimeo.com/25187301
    Perhaps I will post a translation for this video.

  4. This is kinda unrelated... I am working on a VERY short film for the virgin media shorts contest. I am using blender for the special effects obviously ;) - I kinda want to put a thanks to blender at the end because it really wouldn't be possible without it, but I also don't want people to think it's endorsed by blender in case everyone thinks the film is s**t :D

    Anyone know the best thing to do in this situation? is there anything official about it? I really just want to spread the word on blender as I am sure everyone that uses it does.

  5. This film was great. I like the film noir approach, which probably makes CG a lot easier to keep it black and white. The film gave me the same feel as Sin City, but quicker.. Great work.

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