There is a new Blender animation book out: 'Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation' by Roland Hess.
A CG Animator's Guide to Applying the Classical Principles of Animation.
From the hallowed halls of Disney came the 12 principles of animation that have shaped contemporary and traditional animation techniques and workflows. Tradigital Blender bridges the gap between the 12 principles of animation and your own digital work in Blender.
Roland Hess, a leading Blender artist and instructor, expertly navigates through Blender’s character animation systems and controls, with a focus on each of the classical principles of animation including timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unlike other software titles, the Tradigital series offers specific tool-set instruction blended with foundational principles that all great animators need to know.
Working with graphics and imaging software for over 20 years, Roland is one of the most respected voices in Blender education. As one of a handful of people involved with Blender who is both an active user of the software as well as one of the developers, he brings a unique perspective to Blender instruction that helps to bridge the difficult gap between technical knowledge and artistic endeavour. Hess wrote: Blender Foundations (2010) and Animating with Blender (2009) for Focal.
Paperback: 312 pages
Publisher: Focal Press; 1 edition (June 29, 2011)
Product Dimensions: 9.6 x 7.4 x 0.7 inches
Shipping Weight: 1.5 pounds (View shipping rates and policies)