Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

BlenderDay Award 2011

10

The German Blender conference is hosting a cool contest. And don't worry, you can participate even if you don't visit!

DingTo writes:

Hey everyone,
The German Blender conference BlenderDay is very happy to announce the “BlenderDay Award 2011″. Initiated by Francesco Faranna from Breitbild Visual Effects, you can win cool prizes like a Geforce GTX 560 TI with 2GB of RAM, perfect for Cycles. In total the prices are worth more than 500 Euro!

Everyone can participate, you don’t have to be a visitor of BlenderDay. Still, as the award is for a german speaking conference, all further information are only available in German ;-)

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

10 Comments

  1. So, if I understood correctly, you can do your model or matte painting in whatever other software you want, as long as you find a way to import it into Blender?
    Doing that would be... strange.

  2. @Zecc
    At least that's what the website is saying.
    Doesn't really make much sense for a Blender-related contest...

  3. Zecc: That is correct! But the shading/rendering has to be done inside Blender. That's why you have to deliver the .blend file as well.

    TLOZ: What is wrong with Blender not beeing the only application allowed? This is what you do in a studio pipeline anyways, using different software. :)

    Again: Shading/Rendering must be done inside Blender!

  4. @DingTo
    Sure, there's nothing wrong with it.

    But still it would have made more sense to restrict the tools to Blender and maybe an external (& free) render engine like luxrender or yafaray.
    With the current rules, the major work >can< be done in eg. Maya, ZBrush or Max and just the rendering (and shading) is done in Blender. Also, the BR isn't the most powerful renderer around.

    Well, I didn't make the rules - anyways, still a pretty nice idea.

  5. I'm confused... so is it an animation contest? if so, what is the Category 2: Environment about?? How is that related to an animation?
    Do you choose which category to do or must you do both?

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×