After 4 release candidates, the new stable version of LuxRender (GPL, unbiased, physically based rendering engine) is finally out : Luxrender v0.8 !
Among many improvements and new features :
- GPU rendering acceleration for path tracing (when sampling one light at a time)
- Outlier rejections (significantly reducing the noise level)
- GUI improvements
- New materials
- New volume rendering features
- Film response curves
Development goes on to bring this even further in future 0.9. Many thanks to the LuxRender team !
In the meantime, have fun with 0.8 !
Many thanks to Jean-Gabriel Loquet for writing this guest post!