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The Leipzig School of Design goes international!

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The Leipzig School of Design goes international!

After some successful German Blender courses at the Leipzig School of Design they are now offering an international course in June! So come to Leipzig/Germany and be part of the International Blender Learning Experience!

The course will be held by Sebastian Koenig (Blender Foundation Certified Trainer) and is aimed at intermediate and advanced users, who want to dig deeper into Blender and further explore its vast set of awesome new features. The focus of this course will be modeling, shading and compositing. But depending on interest it can be expanded to rigging and animation as well.

The course takes place on the weekend from Friday, June 17th to Sunday, June 19th. It starts at 10 a.m. and goes until 5 p.m. in the afternoon, with an open end. Of course it won’t be just dry theory. It will be a nice blend of teaching, trying, learning and practicing. To allow us to create the best learning experience for you please send your main points of interest and some work samples to [email protected] until June 13th, if you are applying for the course.

The course is aimed at intermediate and advanced users, so you should already know how to work with Blender 2.5. If you are interested in an international basic introduction course for Blender, just let us know!

Price: € 550,-
If you are from Germany, you can also apply for government funding:

http://leipzigschoolofdesign.de/sparkassen-bildungskredit.html

Here’s a short review of the advanced course that took place in April from one of the participating students, the architect Eric Schufmann (http://erikschufmann.de):

"The advanced course for Blender has far exceeded my expectations. We covered all topics that were important for me, not only because we had a relatively small number of participants of 5 students. Sebastian has been a very competent and nice teacher, who mostly had a prompt and enlightening answer to all our questions ("wait, there's even a button for that as well!?"). Tricks like lighting objects by using the color of a material for an extra lamp never came to my mind before. Animating values, like or example lamp-colors, is a bit unusual but still doable. During the collective after work beer we wholeheartedly celebrated a voluntary rant against the software of the commercial rivals, under which most of us have suffered.

I can only recommend this course, which is hopefully to see one or more sequels, wholeheartedly to anyone who wants to understand Blender as THE tool, or who is looking for alternatives to the still surprisingly popular commercial 3dtools.

Here's a short overview over the covered topics:
Day 1: Introduction, Modeling, Sculpting, Modifier, Texturing/Mapping, Lights
Day 2: Renderlayers, Masking and Compositing
Day 3: Indiviual Questions and general tips and tricks, game engine, particles, animation.

Here are some screenshots of that weekend projects:

And another nice little video, that another student, Christoph Pöhler, created after the course with the things he learned there.

11 Comments

  1. Zoltan, that video needs a lot of hours of development, if this students will work with new materials or textures, using Luxrender for example, the visual impact would increase. I don't say this work is bad,it's a great work, and of course it's the begining. When a person as you doesn't use a bit Blender, he gets things mixed. Regards.

  2. Zoltan, please keep in mind that this was not any official advertising video for this school, but an example of a student's work, which he created during and after that weekend course. The purpose of these courses is to learn Blender, not to create stunning artwork in no time. The video incorporates a lot of techniques and skills and is actually pretty good, especially if you see this as a student's experiments during a Blender course.
    There is no need to insult people here.

  3. Way to go Sebastian. A true example of find your passion and follow it.
    As for the student video, i think that is pretty impressive after a few days course.

  4. Great stuff!
    Judging from all the high quality tutorials I've seen coming from Sebastian, this would totally be worth the €'s.
    You need to consider that there are quite a few expenses that has to be taken into account when it comes to hosting a course aswell, Planning, coordination, preparation of learningmaterials etc. the list goes on.
    You really can't do it on a random parkbench somewhere without neither computers or electrical power and a cheeseburger as payment... ;-)

  5. I don't want to be rude, but that video... ...it's a result of a "weekend youtube-tutorial course" for 0,-€
    Ok. I know the 3d very hard to beginners, but it's awesome. 500.-€

  6. Good luck Sebastian and I am watching your courses' progress with great interest. It is very promising to see such education material aimed at the professional Market.

    In responce to previous posts:
    YouTube is a great source of learning material and should be used under the correct circumstances, e.g. if you are learning in you spare time or to help troubleshoot a task you are working on.

    Time = money for many of us. To spend all the time needed to search youtube to find the good training material is false economy.

  7. Hi there,

    i can confirm the things you wrote and proud that you choose my decent results :). But the translation could use some tweaking. And i don`t like the "C" in my name.
    Thank you for these 3 happy learning days and i wish you all the best for future courses.

    I really learned a lot of techniques there! And as a matter of fact, these things in Christophs video are only a part of the third day. And if you think you know all about the topics Sebastian mentioned, then nobody forces you to visit that course. Most of the Germans will get half the money back anyway.

    This is the direct link to the article i wrote (in German):
    http://erikschufmann.de/?p=396

    Best regards
    Erik

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