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Tutorial: How to dissolve objects in Blender

23

Gottfried Hofmann posted a new tutorial new tutorial on BlenderDiplom showing how to easily dissolve or disintegrate objects in Blender 2.5x.

Vimeo Link:

23 Comments

  1. Amazing!

    An excellent tutorial on lighting as well as the disintegration.

    Is there any way of making the disintegrated articles appear to reform into another mesh? the turbulence field seems to be predictable!

  2. Thanks for showing your appreciation :)

    Ian: The shrapnel would not fit to the new mesh. If you want to do it with halo particles for example the "harmonic field" is the way to go!

    Saurus1: A rocket in space gets faster and faster with every throttle - that's what strength is doing. A ship on the water is only as fast as the water flows - that's what "flow" is doing.

    Cristiani: You cannot comment? Where? On Vimeo or on http://www.BlenderDiplom.com?

  3. But does anyone know how to create a blend-time-thing? I men what if I want the upper left part dissolve earlier than the lower right part?

  4. You can get the reverse effect by taking your shot into the sequence editor and having it play backwards. And as for flow, watch the video. He explains what it does at almost exactly the 15 minute mark.

  5. It's a bit quiet. Had to turn the volume up all the way on both my computer and my headphones. Made my ears hurt whenever someone IMed me. Other than that, good work.

  6. Please, 3 part of tutorial doesn't working, I don't know where I have mistake... I check it billion x but nothing.
    Can you download my .blend file and write comment where I have mistake?
    thanks

    (I am doing in blender 2.57b)
    (download link - http://mysharegadget.com/950966219)

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