HDRI Tools for sIBL in Blender Internal

As a small explanation, under smarts IBL you understand the concept of using a high res JPG image for the background, a medium res HDRI image for raytraced reflections and a blurred and low res HDRI file for the diffuse light GI calculation.

This approach delivers crisp results for the background while reducing the needed render time for HDRI based GI renderings.

This approach works with Blender as well with other modern GI based render engines such as VRay or Thea which can be used with Blender.

 

Comparison of generated images for Background, Reflection, and GI.

sIBL Edit Interface:

Smart IBL (sIBL):
http://www.hdrlabs.com/sibl/index.html

Smart IBL Edit Software:
http://www.hdrlabs.com/sibl/sibl-edit.html

HDRI sets for sIBL:
http://www.hdrlabs.com/sibl/archive.html

sIBL Screencast:
http://www.hdrlabs.com/sibl/downloads/sIBL-Edit_large.mov

Picturenaut (HDRI Generation Tool):
http://www.hdrlabs.com/picturenaut/index.html

The HDRI Handbook:
http://www.hdrlabs.com/book/index.html

 

 

Blender Tutorial:

 

 

 

 

 

 

 

 

 

 

 

Links:

Blender Settings Screenshot JPG

Blend Demo File 1 ( World Texture Setting )

Blend Demo File 2 Background Sphere Matching

ScreenCast Mov

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