Nycholas Weissberg presents an update to his game project Elpis.
I’ve been working on this Project ever since I graduated from high school; it started off with a very simple idea: “I want to make a cool game!”. I didn’t know of any game engines or any 3d software at the time, so I started to ask around and I ran into Blender. I loved it! Blender was free and my desktop had enough power to run it. So I studied and searched a lot of blender for tree year. I restarted project Triskle (Celtic symbol for protection) so many times that I can’t even count. One day that I got the formula right, so I decided to change the name to something that better suit’s all my effort, and named it Elpis (sprit goddess of hope, from Greek mythology).
Inspired by many blender game artists (Alex3DI, Haidme, Vitorbalbio, and much more) I posted my first game video:
I believe my project has come a long way since this first video, so every now and then I post a new video on my youtube page. I’d like to thank all of my subscribers and the guys that comment on the blender artists forum for all the help and moral support.
Here's my most recent update, I hope you like it:
Q: Where can I download this game?
A: For now, you can’t. This game is still a work in progress. But I hope to have a demo out around the second semester of 2011.
Q: Will you please make a tutorial?
A: One day I will, but only when I’m done with this project.
Q: Are you doing it all-alone, or do you have a team?
A: I make the concept art, model, animate, program and more, the guys on the team only work on the story line.
Q: Do you use Python?
A: Yep! A lot of python and way over 1000 logic bricks
Q: Will the game be released in English?
A: Yes it will. English and Portuguese
Q: Would it be possible to get the .blend files, so I can learn how you made your game?
A: No. Because I’ll make video tutorial on how to make a game like Elpis. You won’t need the .blends files.
Q: Are you Brazilian?
A: Yes! I was born and live in São Paulo – Brazil
Thank you all for your time