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Gravite

33

Caprasse Jordan writes:

Hello,

Currently student in animation at fine art school ACT in Belgium, I wish to introduce the animation I realized last year : "gravite". The 3d was entirely produce with blender 2.5 (alpha).

Plot: Gravite is a rabbit captured by a scientific society. To be sent in space, it has to pass a series of tests.

You can also visit my ArtBook.

Thank you.

Jordan Caprasse

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

33 Comments

  1. Nice! You can see the amount of hard work put into this :)

    I would have liked to have seen the rabbit get revenge on the robots though!
    He spent the entire short being poked and prodded, and in the end he was just forced into space... made me feel sorry for the rabbit :(

    But I'm sure your next short will be even better. Keep it up! :D

  2. Wow, that was fantastic! I loved the story and want to know what happens next. Great rendering too, some more character development in facial expression and that would be a killer short. Great job, love that ship at the end too.

  3. I absolutely agree with Andrew:
    Good short, nice animation, funny little story and ideas and loveable character.
    BUT what was missing was a twist in the end where the bunny escapes or gets his chance for revenge.

    Maybe when he comes back from space with his bunny armada and a death star with BIG ears in Episode II...

  4. Revolution Blend on

    Nice, certainly you put a lot of work into this but let me give you a word of advise:

    Put a little live in your animation. Right now your rabbit is like 'whaaaaaaaaaaat...'. It doesn't seem to be afraid or even care. Small rodents are living very fast and this one is quite anemic one ;]. Make it move faster, add some small movements which are characteristic to living beings, and speed up the pace of your animation. Your cuts are too long.
    Also I suppose you used ambient occlusion and/or environment lighting which is tempting because it's just one click but it always leads to this problem of your picture being awfully flat, almost no shadows. So use it wisely and preferably not at all. Good ol' lamps are always the best solution. Although it may take some time to set them right the final effect should be rewarding.

    Good luck on your future projects! :D

  5. Nice animation.

    As said JABayne, the planet looked like a carot, so I expected to see the planet becoming smaller and smaller and the rabbit getting bigger and bigger while eating the planet !o)

  6. Andrew Price, I agree that the story could be better, but maybe he wanna point out how is the life of an animal in a cage :D

    Good job, but... the eyes are weird... :D

  7. not bad, but IMO the lighting was too flat, the animation was a bit lifeless (but it was very clean and well-executed) as noted before, and the story was hardly there.

    Sintel is a tough act to follow ;)

  8. Thank you for your advices and your original ideas.

    I thought really to making a next short with armed of rabbit which take their revenge.
    Gravite is my first 3d animation and the rabbit includes errors of beginner and I must improve me ^^.
    perhaps "Gravite2" will arise one days ;)

    for the music is Django Reinhart and Mr.Scruff

    p.s: Yes I am a fan of game "portal".: D
    (sorry for my bad english ;) )

    see you in future projects ;)

  9. What i really noticed was the detail put into making the rabbit's movement imperfect, ie, making it sway when it's not moving, it really makes it look alive. awesome job.

  10. Lol, funny!
    Like it really.
    I disagee that it "needs" a kind of revenge-story. that's a kind of completely overused theme in lots and lots (and lots more...) amateur-videos. YOu really don't need that!

    But i agree with Revolution Blend that that your shots are too long.

    a few examples:
    Start at 0:22: look faster back to the Camera. Don't look for full two (Three?) seconds into Camera.

    0:35 ff:
    Bunny can't move here, esp. can't move any faster. Timing may show this here, poor bunny have to bear whats happening to him. But still, apparatus could be faster in some details, esp: opening the grate, dropping rabbit, closing grate could be so fast that bunny just exactly slips through, this would look much more impressive.
    0:44 staring through the glass front: bit too long IMHO
    AT 1:01 -1:03: too long, half second may be just right.
    1:05-1:07 : that's cool. nice stop. Would improve if things before where faster....
    1:11: yeah, here you see, it works that fast: look into camera, CUT.
    Centrifugal: Shots with the rabbit closeups are either too long or too many.
    And: when the centrifugal gets accelerated, it realy should rotate faster. ..
    1:44: i like the timing here

    1:53 LOL satourne ...
    um: shouldn't you use a Fantasy name for target? (Planet Carrotia II ?) As anyone knows, Planet No. 6 in our solarsystem, Saturn, is the one where you can spot the Rings even with (very good) Binoculars...
    same with the Spaceshuttle: maybe a fantasy - spaceship makes more sense here, as Spaceshuttle merely leaves the outer atmosphere of the earth.
    :D

    For me, the timing details annoy me more than flat lightning. After all it's a cartoon.
    Despite the crits: great work! :-D

  11. Very nice short indeed.
    I agree with maddes: there's no need to have the "revenge" theme. I think not getting the expected standard Anglo-Saxon storyline is quite refreshing ;)
    Technically there could be some improvements, and I agree that the rabbit is a bit too passive, although it sort of adds to the humour...
    I love a lot of French animation, so you're not letting the French school down :)

  12. I think it wasn't very good: the materials are downright ugly (no fur, reflections in the eye, the plastic carrot etc.), the rabbit itself looks like a small skeleton (especially the head, way too gloomy and skull-like), the overuse of nurbs is annyoing (especially on the shuttle), the camera stays on the same subject for too long, the environment feels like Portal (without the "cleanliness" though), there are no people (except for an arm we see for a couple of seconds) and the story is, well, misses the point: was it a first episode? What's the twist? I hoped that the rabbit will land on a different planet (filled with more rabbits, as a comic relief), but all I get is the end credits. Good for a first attempt though, am looking for further iterations.

  13. @bakaohki
    Most of your criticism is unjust and of the sort: I don't like it because you didn't make Pixar-quality animation (or at least Big Buck Bunny animation). If he actually did all that you say, he'd have to spend 5 times as much time, and maybe need the help of others. I'm not saying he couldn't do it, but come on, in order to have people in the short you actually have to MODEL, TEXTURE, AND RIG those people. I think with the time and resources he did a pretty good job, not perfect obviously, but to list all that you'd expect which is WAY beyond the concept of this short, is NOT VERY HELPFUL. To give an extreme example, if I make my first bouncing ball animation, useful criticism would that it doesn't stretch enough, or that I should place 3 lights instead of 2. But it's not very helpful to hear that there should be a person bouncing the ball. See the point?

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