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The Process Diary Character modeling - final ep!


Paul Caggegi updates his character modeling series. This one is the final one for the series and also the final one for Blender 2.49. Next month he's going to start with the introduction to Blender 2.53!

Paul Caggegi writes:

Hi folks!

Well, this episode of the process diary marks two "finals" - first: the final in the current character modeling series. Second: the final tutorial I'll ever do in 2.49! Yay! If you have just started the current series, note that by next month, these videos will all be available in glorious HD on Vimeo as well as for download for iPad (yes, the current videos linked on each post are already iPad compatible).

Here is the post: Work in Progress September 2010

Next month will open with an introduction to 2.53 which I think you'll all like. Thanks for sticking around! You all rock.

Cheers, Paul C



  1. The Process Diary is a great blog not only for the tutorials but the podcasts and interviews aswell.
    Great to hear that there will be a transition to 2.5x with the upcoming vids!
    Since this isnt mentioned in the post i feel free to relay that this tutorials are based of a webcomic that the author was working on for quite a while now. You can head over too and check it out. I really liked it and it's cool to see how the work in bender in the end comes together to a 2D webcomic.

  2. I'm really humbled by the the comments I receive here on Blender nation. There is more amazing stuff which is posted every day here: boffins who are working on scripts and codes and some really jaw-dropping effects. I am glad there is a place for my small tutorials here, where people gain information from what I put out. I'm on-and-off work at the moment, so I am using every spare moment to begin to create those 2.53 tutorials I've so promised (first one's doen; might even come a little early!) My next goal is to pick up my game somewhat. Your feedback has allowed me to find the right balance in my tutorials - of pace and information - and that part I'll try and keep consistent. But I want to also expand my own skills, and hopefully pass those skills onto you guys through my efforts. Cheers everyone. It's a great community to be a part of.

    Paul C

  3. This is an excellent blog. You put refined technique into practice showing how to create a real, usable product. Not to say there isn't a place for basic tutorials and memorizing key shortcuts! It's just that watching an artist at work helps one fully grasp the capabilities of the tools he uses. Also, watching you work helps me see that the work flow in Blender was designed for speed and not simply out of contrariness. ;)

  4. Hey Paul! This has been one hell of journey to this point!

    I've learnt loads and can't wait to see the next series!!!

    Oh! and I can't wait to see more on how you created your comic book Pandeia!!

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