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Making of "A Very Little Warrior" short film

15

As a whole, Endre Baráth's [endi]short movie 'A Very Little Warrior' was well received in March on Blendernation. People felt that the technique was awesome, but that the animation and story could use some more work. He has now published the 'making of', so you can now all do better than him ;-)

endi writes:

Finally I finished the "making of" article of my second short film "A Very Little Warrior". You can read the english and the hungarian versions on my website. (Thank you to Zsolt from blender3d.hu for the english translation!)

I think it is not a common "making of" article and warning: this is not a "step by step" tutorial, and not for beginners (but I hope it will inspire beginners)..

Links

15 Comments

  1. Very nice overview.

    I especially like how you painted over the leaf texture to raise the normal maps. Genius! I'd always wondered how you got the leaves to look so full and fresh. Now I know! Thanks for sharing this information with us Endi!

  2. Hi,
    Even it's not a quality animation, there is here some good work, i like very much the light and the compositing...finally, the ambiance is there !
    Keep going...

  3. I really loved this animation! Agreed the walking cycle needed some work, but you could not fault the rendering and the style of the thing!

    Nice making of article! Very handy tips in there! Thanks!

  4. Really nice and honest overview Endi! For sure I would like to see more of such a one-man-hollywood projects! :P

  5. What a great making of!

    Impressed by the render times and the one render pass approach!

    Questions:

    - Is there a light under the ground level? Please explain!

    - I didn't understand the fake reflection/rimlight thing with the angular map.

    It would be great to have some more detailed tutorials about the lighting part (for example: screenshots with certain lights turned on and off) and the texturing.

    Thanks!

  6. Thanks for sharing Endi! Lots of good information here, like the double displace modifiers on the ground, I'm going to have to use that one!

  7. Marcus, the ground light makes the bouncing brown light from the ground.
    Try the angular map options in BGE GLSL and you will see it is very easy to use.

  8. The DoF technique is really cool.
    I find the compositing section very interesting too.
    Lately, it seems like a lot of good-looking blender films all have elaborate, complicated node setups.
    Endi's short is also gorgeous, but the node setups aren't that elaborate.
    He even touches on the theory that managing so many render layers might take longer
    than re-rendering certain things, sort of manpower vs. machine power concept.

    The most fascinating tutorial I've read this year.

  9. Hello, Endre!

    Thank you for this big share! Very useful pipeline! I even didn't noticed many things when saw your short movie first time. These are great features to quickly produce cartoon styled movies with excellent quolity!

  10. Dear Endre, 
    Great work. Just near perfect. Superb lighting and DOF. We hope you and  Mr.Zsolt will accept our request for step by step tut on lighting and rendering. Thanks Endre.

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