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28 Comments

  1. Now that is gonna be an awesome looking game.. Can we assume it will play as well as it looks, I hope. =)

    Cheers

  2. Definitely very nice job on modelling, animation, rendering and composition!

    However, the names are terribly boring, without every creativity. I mean, a browsergame called "Space Worlds" with fractions as "Solar Empire" or "The Union of Labour and Prosperity" are so default, there are approximately one million movies, games and stories with these names. Same with the ship design. They look really good as they are, but the design is still so ordinary and (as the names) follow strictly and merciless the typical science-fiction stereotypes.

    But this was only my first impression and, unfortunately, it immediately removes every interest in the game (sorry).

    To conclude with something positive: A promo video of this quality alone however, promotes the game under the top 10 percent, I guess! ;)

  3. McKinsey:

    The modelling looks great. The rendering too. I wouldn't go crazy for the composition, but hey I've seen worse in commercial works.

    As for the cliche factions, Nothing about this game sparks realism, so this is definitely time for a MST3K mantra.

    What MST3K DOESN'T COVER is completely poor quality. Sure the models are great. but everything else was jarring, painful, or just outright annoying. The music was the worse thing to grace my ears since the invention of nails (then subsequently chalkboards). When I heard the music literally stop for a second, then REPEAT... THEN DO IT AGAIN! SERIOUSLY? The animation was done poorly, 5 minutes of playing with blender animation and uploading it to youtube as "MY FIRST AWESOME ANIMATION" poor. You can literally SEE ships fly into and get parented into a single group, with a jarring "thump" and then stay mysteriously locked in. Infact the only thing about this trailer that doesn't SCREAM amature is the modelling, which paradoxically is pretty well done and consistently styled. So yah. I can't believe this actually got headlines. This looks horrible, which is odd because the models are great!

  4. 3dementia (reformed n00bie) on

    I think that overall the visuals here are nice. Sure there is room for improvement, but he who is perfect needs to cast the first stone. Why the bashing? Jealousy?

    @ McKinsey and Qjet: I guess masters of your talent get offended by amatuer stuff like this, all the awesome works you guys have done make this look terrible. What was the name of that incredible space movie you made? Or was it a blockbuster video game?

  5. Wow, I thought it was well done and fitted the genre well. Heck I even like the music!
    Really, keep up the great work, I hope you will tease us with more stills and videos as time permits.
    Blend3D

  6. @3dementica: I for my part weren't intending to "bash" this animation. My critique (!) should rather be considered as feedback.

    As you surely noticed I only critisized the conceptual work and the names (perhaps a bit too strong in choice of words I admit), which are compared to the nice renderings simply poor and stand out negatively! Im sure no one would seriously discuss the creativity of calling a fraction in an intergalactic system "Solar Empire" ...

    In my opinion, every work no difference at which level, should receive also negative feedback. If everyone simply says "cool", "well done", "nice" a project could never be improved appropriately and the artists have no idea what to do better in the next project.

  7. @3damentica You got me there. I'll bet if I had alot of experience in modelling then I bet I would find the models themselves poor as well.

    The ability to detect crappy work does not necessitate one be a master in the field. To put a point to that statement: if the criteria for detecting bad work requires you be skilled in that same area, then why does this same criteria not apply to detecting if something is good. You ask me if I'm a master of the field, but you DIDN'T ask mifth, grand B, keen, netgear, veQue,or txrx. Either you think detecting good work is something everyone is capable of doing (but not detecting good work not being included? I don't even want to get into that...), or you just think saying things are awesome is the safe move, which means you just don't like negative comments. So Yah, I stand by my comment. I could be the saddest bastard in the world, I still stand by them.

  8. Thank you guys for comments. That was our first video. 2 artists made it for a month, and the budget was not so big. It was really fun. This will be a browser game (not as great as Eve-online etc.). We will prepare better promo for the release day.

  9. 3dementia (reformed n00bie) on

    Okay, sorry, just tired of people who don't know what it takes criticizing. I do feel we should celebrate the achievements more, and dwell less on what could be better. Especially when something is published as finished. I think equal improvement can come from pointing out the positives, as pointing out the negatives.

  10. If this is a promo for a game, I'd not buy it. It says absolutely NOTHING about the game, besides being a space game.

    And it's PAAAAIIIIINNfully long, I had to skip and skip, just to discover it was more of the same.
    Modelling is pretty decent, but the promo itself...argh, sorry guys - just boring. Yawn man!

    It's like those games who tried to be another ELITE (Final Frontier, David Braben etc....amazing game for its time)
    you know X - and Freelancer, orbiter? Anyway...no one of those games ever made it to become like ELITE or anything exciting, Freelancer where CLOSE, but too tedious and repetitive.

    And TIM, for the love of anything nice - please include a short brief about the things you submit, such
    as "game", "what's it about", "story", "People behind" rather than linking here and there. Geez, is proper news
    too much to ask for these days? Ok, I'm a bit grumpy today, so you got my load off :)

  11. Aeronya Arai on

    Aside from the blatantly obvious fact that the 'Solar Empire' is obviously supposed to be a reference to 'Empire of the Sun' (ie. The Japanese Empire) what with the cherry blossom logo (considering that the cherry blossom is such a large part of Japanese culture) and the fact that the Solar Empire ships all have Japanese names from what I could see (names like Kyoto and Samurai).

    The animation and rendering is apparently well done (assuming that the views in the video are what the user will experience when actually playing the game).

    As I indicated though I'm more than a little concerned about the obvious implication that the Solar Empire is supposed to represent the Japanese Empire (or at the very least draw a corollary to the Japanese Empire). Perhaps you'd be better off drawing your corollary with a dead civilization (like Babylon or Sumeria or heck even a mythological civilization like Atlantis or something like that) rather than an active world power like Japan.

    In my opinion you're just opening up a can of worms much like what happened with James Cameron's 'Avatar' with the corollary that the company running things there was like a U.S. Corporation (the ones that cleared miles and miles and miles of rainforest without a care in the world for the ecology) and that the Military personnel in it were U.S. Military.

  12. djallalnamri on

    needs extreme make over...to make it look like a "Final fantasy" promo...(not talking about the modelling as it is usually inspirational work...)
    everything is worse...this is how you can bring down business and loose big market's stacks...
    in my opinion...:extreme make over is the solution...start it all over again if you don't want to loose money and people's regard...(hope not doing something illegal if i advice you to take a look at "revenge of the sith"space battle intro from starwars saga...)

  13. Wow, very cool. Excellent modeling and level of detail. The design and composition have a bit of a nonrealistic "saturday morning cartoon" look. I don't know if that's the desired style, but it works great.

  14. I hate saying things like that, but I found almost nothing interesting in this video. The modelling is rather good, but the logos on the ships look like"flipper bumpers", and ruin the aspect. The animation is very slow and the score is more than boring.

    This movie as surely required a lot of work, but doesn't reaches its goal in my opinion. There is not even an explanation of its purpose in the movie.

    It is almost like an idle sequence in an unknown video game, when the disturbed gamer is at the phone and has forgotten to hit the pause button.

    As this single short sequence as been painful, I can't imagine myself playing with this game.

    Sorry guys... thats just my feeling.

  15. AllNamesAreRegistered on

    Those darn labor unions!!
    BTW Qjet, you should probably get off that high horse. Not that this wasn't long and didn't really say anything about the game, but hey, this a NOT a commercial production with millions of dollars. That's probably why they used Blender.

  16. how come i never saw browser games look as cool as this with the 3d rendered models, will have to go have a nosey around on the net, looks kinda cool. Looks like they came a long way since i last played a browser game. Cool - thanks for the info.

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