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SIGGRAPH Selects Carnegie Mellon's Don Marinelli as a Keynote Speaker

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(Chicago, IL) - ACM SIGGRAPH announces the selection of Don Marinelli, a leading Carnegie Mellon scholar and educator, to give one of its keynote presentations at SIGGRAPH, the 37th International Conference and Exhibition on Computer Graphics and Interactive Techniques, Sunday 25 July - Thursday, 29 July 2010 at the Los Angeles Convention Center in Los Angeles, California.

Marinelli is the executive producer of Carnegie Mellon's Entertainment Technology Center, a joint initiative between the College of Fine Arts and the School of Computer Science, where technologists and non-technologists work together on projects that produce installations intended to entertain, inform, inspire, or otherwise affect an audience, guest, player, or participant.

"With each passing year, the boundary between artists, scientists, and graphic experts becomes more blurred," stated Terrence Masson, SIGGRAPH 2010 Conference Chair from Northeastern University. "To truly have the highest quality final product, whether that is a film or an interactive installation, collaborators from different fields must understand each other. Marinelli is an expert at bridging these different disciplines for the best end result. In essence, this is an underlying theme throughout SIGGRAPH's history and his insights will be enlightening to all working professionals and students."

For the past 29 years Marinelli has served different roles at Carnegie Mellon including co-creator of the Master of Arts Management Program, co-creator of the Master of Fine Arts in Acting degree program with the Moscow Art Theatre School in Russia, and co-founding the Master of Entertainment Technology Degree Program with Randy Pausch. Marinelli is also a tenured professor and holds degrees from the University of Tampa, Duquesne University, and a Ph.D from the University of Pittsburgh.

Marinelli's upcoming book, The Comet and the Tornado, is being released this spring and recounts the six years he and Pausch shared an office creating the center that has become recognized internationally as Carnegie Mellon's "Dream Fulfillment Factory."

Please note: Conference dates for SIGGRAPH 2010 have been changed from their original Monday through Friday pattern, to Sunday, 25 July 2010 through Thursday, 29 July 2010. SIGGRAPH Exhibition dates have remained Tuesday, 27 July 2010 - Thursday, 29 July 2010.

About SIGGRAPH

SIGGRAPH 2010 will bring approximately 25,000 computer graphics and interactive technology professionals from six continents to Los Angeles, California, USA for the industry's most respected technical and creative programs focusing on research, science, art, animation, music, gaming, interactivity, education, and the web from Sunday, 25 July through Thursday, 29 July 2010 at the Los Angeles Convention Center. SIGGRAPH 2010 includes a three-day exhibition of products and services from the computer graphics and interactive marketplace from 27-29 July 2010. More than 200 international exhibiting companies are expected. More details are available at www.siggraph.org/s2010

About ACM

ACM, the Association for Computing Machinery, www.acm.org, is the world's largest educational and scientific computing society, uniting educators, researchers and professionals to inspire dialogue, share resources and address the field's challenges. ACM strengthens the computing profession's collective voice through strong leadership, promotion of the highest standards, and recognition of technical excellence. ACM supports the professional growth of its members by providing opportunities for life-long learning, career development, and professional networking.

14 Comments

  1. can you explain what does this hippie have to do with Blender? What is next, a piece of news about how to cook like your grandmother?

  2. Many functions and techniques of animation software come from the white papers and discussions at the SIGGRAPH convention . Ton Roosendaal makes many contacts at SIGGRAPH and also gives the Birds of a Feather conferences which are packed to standing room only. SIGGRAPH supports open source we support SIGGRAPH!

    I have met many Blender users from around the world at the SIGGRAPH conference.

  3. I'm glad you asked, tweaks and Alvaro. In developing the C3D importer for Blender, I found that the Carnegie-Mellon University's Motion Capture Lab has a rich set of C3D mocap files available free for the asking. So many, in fact, that it (and c3d.org) inspired me to develop an even more robust set of motion capture and re-targeting scripts for Blender, so that you can use CMU's files to build your own mocap library of re-usable actions. See the tutorials section off the wiki for links, complete with vimeo walkthroughs of the process and running the software.

  4. Christian Storay on

    @Alvaro, @tweakingknobs

    There is a big world of CG beyond the protective gates of the Blender community. Also, there's nothing wrong with being a 'hippie'. It's a culture, a lifestyle, and an outlook on life. Learn to respect those who are different from you, you may need their help one day.

  5. [ironic] Oh... I didn't know there is life beyond Blender, and I'm glad you found a connection with this Buffalo Bill of the computer graphics. I'm sure this guy will inspire many Blender users to... erm... wear a hat and grow filthy long grey hair?[/ironic]

  6. Another link for those that are interested, though rather week, is that the cmu entertainment technology centre is in charge of Panda 3D (panda3d.org), a game engine originally created by Disney but now available under a BSD license. Most of the non-CMU/Disney users of Panda use Blender to create their art assets. (I say 'in charge' but truth be told they just provide hosting and the occasional student to contribute some code, the quality of which can be debatable - if anything they are too hands off, to the point its impeding pandas development. I said it was a week link;-) )

  7. This is not funny Alvaro. People should be judged on what they do not what they look like. Anyway, i think he looks like a very nice individual.

  8. I don't like this 'Alvaro'... strikes me as someone who's destiny it is to define 'narrow-mindedness' through their own words and actions, ad nauseam.

    --

    Praise be to Tim for keeping our community abreast of the pinnacle yearly event of the CG world, to Dr. Marinelli for stepping up to the podium (and sporting a fine, clean-looking mane, I might add), to CMU for all they've done for us, and all those that contribute to making the world a better place for everyone else.

    Cheers!

  9. Well at least he doesn't like like a computer nerd, but praise for what? This guy is hardly related to Blender, and I don't think Tim pull that boring text out of his arse, this is a copy/paste from other web site, the text itself is full of meaningless jargon, and this guy and his work doesn't inspire me at all, unless we can see his speech, which of course won't be possible unless we attend SIGGRAPH. How many Blenderheads will attend this guy's speech? With my comments I'm not criticising this guy, I can't care less about him (and his aspect), I'm criticising Blendernation and what it is coming to. There are more important news that this, unless of course that guy is going to share his knowledge with the Blender community, which isn't going to do at all. First was piching commercial software here, then separating the community news from the official news (wrong, your community is first), and now posting hardly interesting stuff like this. The Blender community is plenty of guys working their ass off to get their work noticed and acknowledged, please pay attention to them. And when your are running out of news, look for other CG FOSS projects and artists around, there are a lot of interesting things going on. For instance, this video was posted yesterday in Keith Lango's blog, now that was inspiring:
    http://keithlango.blogspot.com/2010/02/madame-tutli-putli.html
    That video isn't related to Blender either, but it's inspiring, moving, and it makes me open Blender and wanting to do great things with it. I'm sure Buffalo GC Bill is a great guy, but this piece of news is a waste of Blender user's time.

  10. @Alvaro, if you couldn't care less, then why don't you shut up?

    @Tim, Bart and the rest of BN editors, thanks for taking the time to post. This is of interest to plenty of Blender users for plenty of reasons.

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