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Creating Pseudo-3D Imagery with GIMP

5

reyn-comm2-img57This in-depth tutorial by Reynante Martinez does a good job of explaining some key concepts of the Gimp. While not directly Blender-related, I think the Gimp is in many Blender artists' toolbox and I thought a little detour would be worth while.

From the tutorial:

In this two part article series by Reynante Martinez, we will learn how to digitally sketch/draw your scenes, give them subtle color shifts, add fake lighting, and apply filter effects to further emulate how 3D does its job in a step by step process. We will start off from scratch and move on to create a realistic 3D scene with just some 2D tools.

We will discuss:

  • creating an appropriate canvas
  • layering
  • layer modes
  • layers as backups
  • selection tools
  • color transition and theory
  • gradients
  • filters
  • faking Depth of Field
  • faking reflections
  • simple post processing

Link

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

5 Comments

  1. it would be muich easier to use a vector graphic program to do this,,, fe. inkscape. this tutorial is'nt anything special or difficult

  2. Thanks so much for publishing a news post on my article, Bart, I really appreciate it.

    Jarred: Hahaha! Yeah! I just can't take it not to even mention a bit of Blender with it.

    BLADE: It would be very subjective to say the other one (vector gfx program) is easier since we have varied skillsets and experience. While I do agree that this is nothing special or difficult (which is not what I really aimed at), I wanted to give something to the community to let them get started since many were a bit lost with journeying the tutorial world. I could, however, have made the article revolve around Inkscape and have exactly the same results but since GIMP is a more appropriate tool for the general artist and for painting tasks, I chose not to do it in Inkscape (or any other vector graphics program for that matter).

    Bart: Hi. I just noticed the bulleted "simple post processing" phrase was a bit off from the list. Thanks again. =)

    Thanks.

    ^_^

    -Reyn

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