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Sumit Sarkar's Hindu art and video tutorials

16

sumit-sarkarBritish Blender artist Sumit Sarkar has published a timelapse video of the creation of Ganesh, a Hindu deiti. He also created twelve extensive video tutorials on character creation. You may remember Sumit from his live 'Blender, HipHop and Curry' performance earlier this year.

Roger Lang wrote:

A free educational website CLEO (Cumbria and Lancashire Education Online) has produced a module focussing on the work of blender artist Sumit Sarkar who was recently commissioned by the Arts Council to produce 3D renditions of Hindu Deities. The website explores his working practices and puts his use of Blender in its artistic and religious context. Sumit also provides a series of basic Blender tutorials aimed at school students.

Links

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

16 Comments

  1. Cool work i will be watching them once i return home from my office. And by the way it is Hindu which is mispelled as Hundi

    Thanks for the update

  2. I'll be looking into this as well.

    Just out of curiosity, I wonder if the the other name for this deity, which is Ganapati, has anything to do with some of the traditional notes a tabla player uses... I do not purport to know them, but, broken down, they'd be "ga na ta pi", which sure sounds a lot like the notes I've heard Indian tabla players call out?

    Now to check out "Making Ganesh"!

  3. Manga Gothic Media on

    Wow, pretty much he made what is normally a complicated set of tutorials into a basic set up of something so easy and interesting to follow. His technique has made my classic fantasies DVD project so much easier and quicker. Learning the physics engie alone has been a bonus for me.

    Also learning about Hindu deities is always a plus for me

  4. NICE! But one thing REALLY shocks me.... is that Scientology advertising banner ment seriously? can't believe that. . oO

  5. Sumit, thanks for the beautiful video. I also took a look at your video tutorials and am very impressed with your style of instruction. Great work!

  6. @Michael: a Scientology banner on BlenderNation? We blocked one from AdSense earlier this week - if you see another one, please make a note of the URL it points to and contact us directly (see contact link in the top menu). Thanks!

  7. It surely shows two things. One - 21" Cintiq will not give you imagination and skill needed for making great looking character. Other - neither will knowing how aplication works. It is nice to see some options but character looks... Ow come on - just look at this thing... It looks like plasteline toys we were making in primary school. Lets not be happy from ANYTHING just because it is made with blender, shall we?

  8. I am sorry to say, but this is a joke, is it?

    I am an Indian, a Hindu and an avid Blender user. I am sure Blender is capable of much more realistic modeling. I agree with Naag's comments. Pls do a google search for 'Lord Shree Ganesh' or 'Ganapati' for some realistic references of the diety. I expect better quality output before publishing it onto the web media. @Sumit Sarkar: Pls take this as a constructive criticism since what you have demonstrated is the capability of creating gross looking plasticine toys and have not been able to capture the grace and beauty of the 'Lord Ganesha'. Do not misuse the creative license that artists usually have the benefit of. Pls improve. Thx.

    Regards
    jadhav333

  9. ByronK - I see where youre going with that question. Come on - this is getting old. I am criticizing as a SPECTATOR here. To say that some dish is not tasty you dont have to be a chef, dont you? To criticize movie - you dont have to be director or actor, right? And so on.
    Imagine if I connect couple primitives, touch them with sculpting tool and say "it is Bruce Lee". It will be more or less same what happend here. Just because was done with Blender doesnt mean that deserves to be WOWed automaticly.

    As for your question - I am working with zbrush - so it doesnt really fit in here. But with Zspheres I can have simmilar result in 5 minutes. Anyone half decent can, really...

  10. Hi ByronK,

    Most of my proff. work is in the field of Arch Viz, and created in 3dsMax and are bound by NDAs for non-disclosure. But I have shared one of my personal artworks created in Blender 2.48a, for your benefit. Its a replica of the 'Eva' character from Wall-E. It may be not the best, but I don't make any claims either. Hope you like it. :) Critical appreciation is always welcome.

    http://blenderworks.daportfolio.com/gallery/142624

  11. Hello,

    just chanced upon this

    Many thanks for the comments, glad the workshops have been useful and some of you have enjoyed my work.

    As for the last two, well I was almost going to respond.. but if that's your idea of constructive criticism, ('please improve' - ha haha), well I'd hate to hear you actually having a go at someone, so I'm not gonna say owt.. well apart from: to each their own..

    For those of you that are interested there is more information from that body of work at http://www.ananta8.com, though there are better pictures and the rest of my work at http://www.kriksix.com

    And really naag and jadhav333, please don't check it out, you'd hate it. I have a fetish for unrealistic plasticinesque art. big time

    :)

    Sx

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