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CGTuts+: An Introduction to Fluid Simulations in Blender

6

blender_fluids_200x200_previewDon't look at the rather hideous sample video; this 30-minute videotutorial on Blender fluids by Greg Dunn is actually a rather good introduction.

Greg writes:

Learning to simulate realistic fluids in any 3d app is always a challenge, but Blender's sophisticated solver allows for some very rewarding results.

In this introduction to Blender fluid simulations, you will learn the basics of how to set up a fluid simulation in Blender with an obstacle, and a few fluid set ups to give you an idea of some of the other things that you can do with Blender fluids.

Link

About the Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

6 Comments

  1. I already checked it out and I learned a lot from it. Now I have an idea of the basic workflow and understand all lthe selectable objects like inflow, outflow, etc.! It's worth watching :)!

  2. For the basics, this just misses one thing...
    The quality of the animation can be tweaked even further:
    The seemingly often forgotten tracer particles add a lot of smaller splashes to the simulation without needing that much more resources. The baked files increase quite a bit but all the rest works just as fast...
    But the tutorial is really well done and the resulting video indeed doesn't show, how nice the tut is. :)

  3. I'm glad you guys found it useful. I'm not a blender fluid master by any stretch of the imagination (or a blender master, for that matter) but felt like I could get people started on the right track, take out some of the intimidation of working with it and show an example (albeit a poor one) of what you can do with it.

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