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June 1-5, June 22-26 2009, Ogden, Utah: Novice Level Workshop

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ottplanetariumThe planetarium of the Weber State University (see also their Blender production 'The Nature of Science' and their free Fisheye camera rig) is offering two news Blender workshops. Participants will be able to see their work on the planetarium's full-dome digital projector.

From the press release:

The Ott Planetarium at Weber State Unversity will host two production workshops this summer: a novice-level training June 1-5 and an another novice-level workshop June 22-26. The workshops will be led by Ron Proctor, producer-animator of The Nature of Science, Astro Otters, The Great Space Race and others. These will follow the format of last year's (very successful) production workshop held during the 2008 Mediaglobe Users Group Conference.

The novice-level workshop will teach the basics of fulldome production, using a free, open source production pipeline featuring Blender. Attendees will create a short (3-5 minute) project during the workshop. A video example of last year's projects can be seen at: weber.edu/planetarium/workshop .

The advanced-level workshop will introduce expert techniques, critical workarounds, and visual problem solving, while diving deep into Blender's advanced features. The advanced workshop includes training in particle systems, the Blender Game Engine, physics simulation, fluid dynamics, compositing and more!
Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

3 Comments

  1. For everyone's information, the advanced class was changed to a novice class by popular request.

    The novice level classes focus on modeling, animation, and materials; but I am planning on introducing BGE on the last day. An advanced level class would spend a lot more time on BGE, fluid dynamics, composite nodes, etc.

    I played around with the BGE dome camera a bit - made a little game that I played in my planetarium until I got sick! It was awesome.

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