Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

The Process of Modelling and Rigging a Mechanical Model

6

excavator_14Robert Burke, the author of the 'Precision Modelling PDF Guide', has published an interesting article on the modeling and rigging of a mechanical guide.

Robert writes:

I have been working on this model for some time now and rather than repeating the usual step by step tutorials I have decided instead  to write a brief article. The article will detail the process and a few of the techniques used to get to get from the first idea to construct a complex mechanical model that could be animated, to the finished excavator.

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

6 Comments

  1. I remember this from the work in progress thread on blenderartists. Well done, Rob. The model looks great, and I'm sure the article is informative (I'm gonna read it, honest!). Kudos.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×