The New York City Blender User's Group is holding a meeting at Polytechnic University, Brooklyn, in Rogers Hall room 474 Saturday March 7th at 2 pm.
We have the space for 5 hours.
I plan to make a presentation on the work I've been doing with the Blender Game Engine and
Pure Data in support of free improv art/music, and Daniel Houghton will
be discussing his short film called Pitch:
This gathering is for anyone interested in connecting or reconnecting to the Blender community
in New York City. We encourage presentations of recent work, future projects, and ideas for collaboration.
However, if you would like to attend simply to listen, please do.
Hope to see you there!
Please RSVP on the website, as Polytechnic has asked me for a head count.
3 Comments
I wish i could be there too :D
Thanks Nick for organizing this. I would've liked to have stayed later, but I had to ride of to another engagement. Hopefully you'll be able to have these more often.
Great work on your interactive project. You should fill Ton in on that.
At first i couldnt believe my eyes when i saw this, i wish i could be there but i wont be back in the states untill March 27, im curently on deployment and wish i can attend this one, the last one was fairly fun