The next Blenderart Magazine is in development and so theres a call for articles, tutorials and images to be used in the upcoming issue. The theme will be 'Rigging and Constraints'.
Sandra Gilbert (aka Dreamsgate) writes:
"We are looking for tutorials, â€œmaking ofâ€ articles, and projects of
interest that focus on either special techniques, tools or work flows that are
used while setting up Rigging or use of Constraints.
So gather up your tutorials, articles and projects relating to:
Custom rigs (hands, feet, etc.)
How to set up and use
Faking muscles/skin movement
Rigging and Armature tools
Constraints and Modifiers used for rigging
Non-character uses for rigs and armatures
... and more!
Also wanted, great shaders, materials and node setups for great looking
materials and effects."
So get over to the blenderart website (www.blenderart.org) and check out the latest post for more info on the content needed and how to submit your own work.
Theres also a thread on blenderartists.org for discussion of the topic.
YESH! I need to check this one out when it's done
Cool topic on up coming issue.
Too bad only if i had time to join in!
after all I don`t rig that much so this issue is not for me, I`ll be learning more from it!
Sounds great, looking forward to it.
Excellent that each issue focus on something more specific leaving all general mumbo jumbo beghind! Bravo!
This is great! Good to hear...