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Update on Bounce Tumble and Splash by Tony Mullen


I wanted to write a quick note to let everybody know that my advance copies of "Bounce, Tumble, and Splash! Simulating the Physical World with Blender 3D" have arrived, and I'm very excited with how they've turned out! I've taken a few snapshots and posted them here on Flickr to give people a sense of what the book looks like on the inside:

For those who don't know, BTAS is a new book which covers Blender's physical simulation capabilities: rigid bodies, fluids, soft bodies, cloth, new particles (including boids), hair, and many others. It's fully up-to-date for 2.46 and I think it will really help bring these powerful features to a wider audience. If you haven't already seen the video teaser on YouTube, please check it out to get more of a sense of what the book covers: Amazon still lists the book as being available on July 8, but they will sell it as soon as they get it, so it could be any day now. Already they have several "New and Used" listed as being available from other sellers: In addition to tutorials and examples, the book also contains profiles of notable users and developers, which I thought would be nice to give people a better sense of who some of their fellow Blenderheads are. Hope you enjoy the book! Tony


  1. I see your book is a real art, Tony! As well as your first one, but even on higher level! IMPRESSIVE pages!! Congratulations!

  2. smokebox46and2 on

    looks like a must-have! looking forward to the hair styling/texturing tutorials... wasn't expecting that to be in there.

  3. Christopher (zsouthboy) on

    Yes, can we have an affiliate link or something so that we can support blendernation directly?

    Am waiting on that to pull out the credit card..

  4. Congrats Tony! I too have had this one pre-ordered for quite some time. Really looking forward to digging in on this subject, especially with the downtime between semesters! Thanks for the hard work on this one and your previous book(of which I am still reading)! So whats next in your series? ;-)

  5. Hi everybody,

    Thanks for the comments! It looks like Amazon has caved to the pressure, and now it says "in stock on June 21". So the books should be getting out to everybody very soon!


  6. Alex Stewart on

    Tony, can't believe it's finally here - it seemed years away when I put in the advance order. Now I can't wait to get it. Well done on the colour too, looks like it will set a new standard for all other Blender books to aspire to.

  7. OMG! I want that book now!! I have the another Tony Mullen's book, and it awesome! and now with the physics, I need it more >_<

  8. Þiðrekr on

    FYI, I pre-ordered this from months ago, and I just received an e-mail from them stating that it has shipped. So it really looks like it is out now!

  9. Whoo hooo! I got an email from Amazon saying it is shipping.

    Oddly, the same day I ordered "Bounce, Tumble, and Splash!", I also ordered "Blender 3D Architecture, Buildings, and Scenery", which was "in-stock" when I ordered, but right now has a shipping estimate of June 26th. I really expected to get it before "Bounce, Tumble, and Splash!". Oh well, it's win-win, I'm happy to have one of them on the way!

  10. mjordan, I'm afraid I don't know much about that. Ton deals with the publisher directly on those matters, but I have requested that some sample copies be sent to the Blender Foundation for them to have a look at it. I think the decision will depend on whether it's cost effective for the book to be sold there, since it is published in America and must be shipped to the Netherlands first and then shipped again from the Netherlands. I'd be very pleased to have it sold at the e-shop myself. We'll have to see how it works out.

  11. I'm amped to get this book! Just got to wait for my sister to send it to me from the UK...
    Shipping to South Africa from Amazon is ridiculous - and by that I mean the shipping would have cost almost twice as much as the book...

  12. @Kawa, another Tokyo Blender user, great! Are you registered in Several of us have often talked about holding some kind of Blender-related event in Japan. I'd love to do something like that.

    Hopefully BTAS will be out in Japanese eventually, but I don't know yet what the story is with that.

  13. @Tony, of course i'm registered in, but i'm not japanese (just like you).

    About a some kind of Blender-related event, i'm on hand too because can be a great opportunity! ;-)

    I think a priority target will be the Anime industry; i saw often they have Lightwave and Maya for 3d, and brake in can be a big step! Blender have a lack in cell shading and edges rendering, but in the other side this problem is easy to be gone around.

  14. This is a very good book.

    I am presently working my way through the book and am finding it ok to follow and well written.

    I have recommended this book to several people without hesitation.

    I look forward to more blender books.

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