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PapaSmurf has been busy uploading his video Tutorials!

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Theres a wealth of information in video format put out by PapaSmurf. You can check them out at Vimeo.

Magic Ball Video
SFX:Manual Keyframing and Match Moving
SFX: GreenScreen using Channel Key
SFX: Lighting with Nodes
SFX: Fake Spot Lighting
Convert: Flying Video
Convert: Pan and Zoom
SFX: Fake Lighting via CGI
Convert: Images into Nodes
Converstion: Flying Camera Rig
Convert: Crop and Translate
Camera Tracking, Dominoes
Formats: Common Formats
Formats: Theory
Distortion: Uniform Scale
Channels : HSV Hues
Channels : HSV Values
hannels: False Color
Channels: YCbCr
Channels: RGB
Introduction: Noodle
Introduction: Node Editor Window
SFX: Lighting using Nodes
SFX: Difference Keying
Formats: Buttons
Introduction: Node Window
Distorition - Rotate
Distortion - Uniform
Introduction - Integration
Introduction - Node Controls
Introduction - Layout
Distorition - Local

17 Comments

  1. Any and all forms of duplication, reproduction, distribution, publication, modification, uploading, posting, copying or transmission of material from this Website is STRICTLY PROHIBITED unless you have obtained the prior written consent of Connected Ventures, LLC. The material covered by this prohibition includes, but is not limited to, any written text, graphics, logos, photographs, audio, or video material on the Website.

  2. well, this is pleasant surprise! Thanks for noticing, BlenderNation! I wondered why there have been over 10,500 views in the past several weeks. I had thought about packaging them and selling them as a DVD, but with marketing and burning and shipping and fronting all that cost, in the face of very uncertain sales, I figured I'd just throw them out there and see if any stick and ask for a donation if you like them. I apologize for the poor quality/music on some of them; they were the rough drafts that I planned on re-mixing, but never got around to. I had/have dreams of doing Blender full-time, so I figured one way to really learn the package is to be able to teach it, and not just write about it in the wiki. I also need to update some of them for 2.46, and now that we have a gamma node the magic ball will look much better, and the new shaders make local distortion so much easier so I really need to re-do that one, and..and..it never ends! Enjoy, and thank you for your support.

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