An interesting tutorial utilizing softbody dynamics to help automatically simulate the motion of a chain moving has been posted over on Blenderartists. It even includes a .blend file for experimenting.
Its a good read and a fun .blend file to play with. I wonder if this could be simplified more by using the new mesh deform modifier. Post your tests, ideas and experiments!
6 Comments
Hi !
I have converted the chain parts into rings, in edit mode.
I must say that this setup works fine.
Thank you.
what, My friend got featuredz on blender? nice job Livewire! my original students are beating me D=
Nice tutorial, many thanks!
Hm, Im a bit pissed off. I have had always trouble using softbodies and armatures together, and now I had reallyised, what I was doing wrong. The armature modifier must be befor the softbody modifier! Arrggh! :)
Eggyolk: Well, I guess this reflects well on your teaching abilities. =]
Thanks for the comments here and on the forums, everyone!
This is cool. Thank you.
@Eggyolk: You're being beaten by your students? Are they making an omelet?