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Blender at FJORG!

10

FJORG!With the end of SIGGRAPH 2007, a lot of cool stuff related to the conference and contests are showing up in the web. A video about FJORG! was released last week, showing that some team was using Blender during the competition! Yes, besides all the resources available like Maya, 3ds max and XSI, it`s really good to see a team using Blender.

But, how do we know someone was using Blender? Take a look at this video, which shows some nice images from the competition:

[ev type="youtube" data="EyxZClSl9vs"][/ev]

Besides seen a lot of people using Viking helmets, did you notice the Blender interface at the end of the video? We just couldn`t identify the team. But it was there!

Just for the record, this is the wining animation, from the Mocap team:

[ev type="youtube" data="zTqHCDZkmmM"][/ev]

If you want to know more, visit the FJORG! official website with links to download all animations produced during the contest.

10 Comments

  1. I went to school with these guys, they pretty much slept in the studio, had a bed in the back of the room... I agree that picture this is another great animation though, but I'm biased in my choice... Not that this matters as far as the selection who won, but if you haven't seen team mocap's demoreel for FJORG you should check it out...

    http://www.wjacobgardner.com/FJORG.mov

  2. Dwayne Schnell on

    Provided Software
    Autodesk Maya and 3ds Max
    Softimage Co.
    Adobe Photoshop, Flash, and After Effects
    TMZ
    Modo

    Provided Hardware
    Wacom Tablets

    These applications are generously provided by our friends at the above companies and are subject to change without notice. In the spirit of Iron Animator (working with the assets provided), contestants are not allowed to bring any other software and hardware for use during the competition.

    from the official website....not sure if blender was actually used, or if the team was disqualified maybe...but it would be nice to know if it was used in a relatively high profile competition.

  3. Can anybody explain this.

    "Provided Software
    Autodesk Maya and 3ds Max
    Softimage Co.
    Adobe Photoshop, Flash, and After Effects
    TMZ
    Modo

    These applications are generously provided by our friends at the above companies and are subject to change without notice. In the spirit of Iron Animator (working with the assets provided), contestants are not allowed to bring any other software and hardware for use during the competition."

    Problably rules changed at last minute.

    Anyway, blender rulz.

  4. No, the demo was the one team mocap used to apply for FJORG, which in their case was done using maya... As for the software hats a good question... I did hear from a friend down at siggraph that a team did hit a little bit of trouble. He mentioned the school but for as much as I like this guy stuff he tells me always has to be taken with a grain of salt... Never know how accurate it really is . . .

  5. I was on the USC team: The Henchmen. I requested that blender be put on the machines and it was installed on every machine - promise. I used blender to model our tooth character and props. Rigging and animation was done in Maya.

    Cool clip...it's weird to see the computer screen of me working on a character's eyeball with dramatic music on youtube. Random.

    Next year some of you hotshots should organize an all blender team. That would kick ass!!!

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