The Belgian studio Nonius has created the Flash game 'Megamemogame' for the Dutch/Belgian energy company Essent. All the graphics were produced in Blender.
Studio Nonius uses as many open source products as possible in their pipeline. Sven Wittoeck writes:
The only commercial product used in this project was Adobe Flash. We used Blender and Yafray for 3D and the Gimp for post production. The backend of the application is written in PHP/MySQL and we use Open Office for our project management ;-)
Nonius is now exclusively using Blender for our 3D production pipeline. Moving away from 3DS Max took quite an effort, but we're proud of our current workflow. Blender is our dream application!
At the moment we use Blender for most of our architectural, technical and illustration projects. We're preparing our first animation projects; the first project will be a series of animations for toddlers.
While the game's concept isn't that spectacular (we've written about a similar game before), I do like how they designed it. It's also a high-profile campaign that will put a lot of people in contact with Blender artwork.
As an interesting side note: their client, Essent, is preparing a mega-merger with my employer, Nuon. As I'm working in the internet department, I might very well end up working with Sven and his colleagues in the near future! ;-)
10 Comments
cute.
sweeeeet!!
cool game. What plugin export file to FLASH?
I think they just rendered the graphics as bitmaps and imported those into Flash.
Sometimes the game holds one card open, event if it isn't a pair :-P
Nice graphics - of course, it was made in Blender :-D
I found it quite neat too... From time to time comes one of those things that remind you that doing things simple can give you very good results...well done!
...wonder if they find the current state of the realtime renderer restrictive?
waah that is cool
Hey nice! Very creative game. I never seen one of these before... :))
Btw the images inside the cards are very realistic! Probably it was very dificult to render.
@ Mike Pan: "…wonder if they find the current state of the realtime renderer restrictive?"
Well, if you mean the Blender 3D web plug-in. IMHO it's quite bad option for a company to require users to install any additional plugins to see their site. Flash is getting general enough nowadays to be required but I think that any 3rd party plugins are bad for a business.