Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

The History of 3D Rendering

13

sutherland.jpgIf you ever wanted to know where it all began then this article is a good place to start. And to think it all started in the 1960s.

CGSociety has published an interesting article regarding the development of 3D rendering technology and the advances it has made over the years. Its an interesting read. And its amazing to see how far the technology has advanced us in only 30-40 years.

Read the article here.

13 Comments

  1. This article has been around for ages, i've read it over three years ago.

    Still nice to see. What will the future bring us in the filed of rendering? Real-time photon-rendering?

  2. ha, way intresting.

    And this all started in University of Utah! I lived in Utah for 6 years.glad to hear somethying interesting happened there.

  3. Umm... duh! Everyone knows that 3D graphics all started with the release of Wolfenstein 3D!!! actually though, wolf3d used ray-casting, making it more pseudo-3d than anything...

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×