If you ever wanted to know where it all began then this article is a good place to start. And to think it all started in the 1960s.
CGSociety has published an interesting article regarding the development of 3D rendering technology and the advances it has made over the years. Its an interesting read. And its amazing to see how far the technology has advanced us in only 30-40 years.
13 Comments
This article has been around for ages, i've read it over three years ago.
Still nice to see. What will the future bring us in the filed of rendering? Real-time photon-rendering?
Interesting.
*Bookmarks it to read later*
yeah it would be about 47 years in that case :D
great article too!
HELL! why hadn't i found this link when i needed it!?
some week ago...
*reading with a very fast pace*
Interesting travel through time and technology.
Thanks for the article !
Here is part two. I'm posting it because I couldn't see a link to it from part one. http://features.cgsociety.org/story_custom.php?story_id=1724
ha, way intresting.
And this all started in University of Utah! I lived in Utah for 6 years.glad to hear somethying interesting happened there.
Hello crazybus. Thanks for the part two of this article. :)
Umm... duh! Everyone knows that 3D graphics all started with the release of Wolfenstein 3D!!! actually though, wolf3d used ray-casting, making it more pseudo-3d than anything...
somebody should recommend it to be added to wikipedia
...done
It was from October 2003 :)
Hi, just wandered by. God love google, very neat site.
Wow. I bet my parents never thought they would see the day....