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Sweblend Material Library vol.1

26

lavastone.jpgMarkus Kothe has released a material library of node free procedural materials.

The material library includes: a Default material with no specularity (good to use when just starting a texture), Zink, Plastic, Leather, Mystic ice, Shiny, Chrome, Lavastone, Stone, Jeans, Steel, Phong, Wood, Glass and Crystal. In total a collection of 15 procedural materials.

My favorites are the Lavastone and Jeans. A very nice collection. Hopefully this is volume one of many. Despite not being node based they are still very useful. Give them a try and let us know what you think.

Find the Material Library here.

26 Comments

  1. hey kothe, nice to see your contrabuting to the comminuty, i could definatly use some of these, thanks a bunch man. hope you get the time to produce some more :),

    dan

  2. Material libraries such as this one are accessed through the append function.

    While in your file (whatever you are making) you press Shift F1, then browse to where you have Sweblend Material Library saved. Now when you click on it you will see a list:
    Camera
    Curve
    Image
    Lamp
    Material
    Mesh
    Object
    Scene
    Text
    Texture
    VFont
    World

    These can all be appended (brought into your new file), but we are going for Materials at this time, so click on Materials and then choose which material you would like.

    Right mouse button to select and Middle mouse button to confirm (load). Now you will find the materials you appended (imported) in your Material panel ready to use.

    If you want more information on all the uses for append/Linked libraries check out the wiki:
    http://mediawiki.blender.org/index.php/Manual/Using_Linked_Libraries

  3. @kotikoti: Open Blender then File --> Append or Link (Shift F1)
    You can browse .blend files and add material to your own file.

  4. I very much appreciate such collections as yours, since they save time and are a perfect starting point for further tweaking! Just one small thing: zinc is not a yellow metal, but rather silver. Maybe you mean brass?

  5. &IAN ROSS
    You have to extract the .blend file from the rar archive. WinRAR works well, I use 7-zip.

    To actually use the materials, open up your blender project and hit shift+F1, navigate to the material library and open it. Select the material section and then you can choose a material (or many if you right click for some or Ctrl A for all).

    Thanks Markus - nice library

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