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BSoD: Introduction To Materials

13

bsod-materials-textures-lavafall.jpgWe continue the journey through the Blender Summer of Documentation with the Introduction to Materials by material master Colin Litster.

From the wiki:

Materials and textures are one of the most important tools in any 3D package. A superb mesh object will still look like a grey plastic toy without good textures. Yet materials and textures can be one of the most challenging aspects of the design process. Blender like many other comprehensive 3D suites has a vast array of tools that can help you create virtually any material either in reality or beyond. However, to the Blender beginner it can appear overwhelming. This documentation is designed to take you rapidly from no, or little knowledge, to the point where you can confidently create materials to your needs.

This is a fantastic overview that really helps getting started.  It covers a great deal of basics from shader descriptions to texture mapping to strand (hair/grass) materials, and so much more.  If you are new to materials or are looking for tricks you might have missed, this documentation is for you!

About the Author

Eugene

Just a guy really into 3D, especially where Blender is concerned.

13 Comments

  1. is the second part finished, with the lavafall? I was blocked where I must assign materials to each mesh, because there aren't indications about what get which material?

    Beside that, this tutorial is good but unfinished. I think the intro to animation from Ryan Dale is better and easier to follow.

  2. Wow I like this. I really needed something like these.

    My only question is about the layout thing, my Blender doesn't have any preset layout selection. All there is when I click the dropdown menu is scene. And nothing else. How do I get these preset ui layouts?

  3. i still remember and recently re-discovered the banana material (one colorband material with one spots tex) that is so simple, but so darn convincing I am still awed at its elegant simplicity. Good job!

  4. Hi all,

    Thank you all for your kind comments and I am pleased that my BSoD Introduction to Blender Materials and Textures is finding some use.

    Just to let you all know I will be at the Blender Conference, 20-22 October, at the De Wagg Building in Amsterdam. There I shall be providing a workshop on NODES which is a next level to my introduction to materials under BSoD 2006.

    As an enticement to get you to come along I will be giving away some unique FLASH cards as an aid to learning NODE use. See you there. See my website for details including a small nuclear explosion.

    http://www.cogfilms.com

    Colin (Cog)

  5. Hi again,

    MADCello has kindly converted my BSoD Introduction to Materials and Procedural Textures to Acrobat (PDF) and Open Office (ODT) format. I have mounted these on my website together with all the associated files for those who prefer reading documentaion on the train or away from a computer.

    You will find the links by going to mywebsite at http://www.cogfilms.com.

    Enjoy.

    Cog

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