BSoD: Introduction To Materials

From the wiki:

Materials and textures are one of the most important tools in any 3D package. A superb mesh object will still look like a grey plastic toy without good textures. Yet materials and textures can be one of the most challenging aspects of the design process. Blender like many other comprehensive 3D suites has a vast array of tools that can help you create virtually any material either in reality or beyond. However, to the Blender beginner it can appear overwhelming. This documentation is designed to take you rapidly from no, or little knowledge, to the point where you can confidently create materials to your needs.

This is a fantastic overview that really helps getting started.  It covers a great deal of basics from shader descriptions to texture mapping to strand (hair/grass) materials, and so much more.  If you are new to materials or are looking for tricks you might have missed, this documentation is for you!

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