Tony Mobily, the Editor In Chief of Free Software Magazine is looking for Blender content for his magazine.
At the moment, I am trying to publish more "user-oriented" articles in FSM, and I'd love to talk about Blender.
I was wondering if you'd like to write an article about Blender for Free Software Magazine. You could draw a lot from what you've already written - no worries there!
A typical structure of such an article should be:
- Introduction to the program: what it does, who it's for
- Goal of this tutorial
- How to do it, step by step
- More advanced tricks
- (IF NECESSARY) Behind the scenes: what happens when you carry out the described actions
It's important that the "graphical" side of things is shown first, and that the reader is able to gain from this article even if s/he skips the "behind the scenes" section (which should be at the end of the article).
Every article published in Free Software Magazine is released under a free license. We pay for articles with books - please read http://www.freesoftwaremagazine.com/write_for_us for the details!
I think that this is a great way to create more publicity for Blender AND to earn something at the same time aswell.