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Orange Production Diaries in 3D World Magazine


3dworldThe February 2006 edition of 3D World features an article about Open Source graphics and project Orange:

The open source revolution
Professional graphics created with free software: fantasy or reality? We interview the key players in the market, and bring you the first of six production diaries from the set of Elephants Dream [the movie that the Orange team is working on, bart], the world's first 'open source movie'

I haven't picked up this copy yet, but 3D World Magazine has always been one of my favourites so I'll be sure to get one today :)

Update: buh, the February edition wasn't in the shop yet...

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Hi, Nice Day
    Iam collector Please send me a complimentary copy of your magazine, if available to my address:
    P.O.BOX 11191
    KHARTOUM 11111

  2. "Professional graphics created with free software: fantasy or reality?"

    That makes me sad. They're still not past that part. I'm about opposite to that- you know- the "I wouldn't use that proprietary stuff if you gave it to me- maybe I'd put in on ebay or something."

    But I'm an extremist.
    I hope to see the same excellence show up in OSS 3d games as I have the tools with which to make them. There's a ton of fragmentation in that area, though, what with so many choices and all...

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