Z Twist Tip

An UGLY Z-Twist!If you've ever worked with curves and extrusion objects, you've probably run into the 'Z Twist' problem. Bassam Kurdali has found a simple way to fix this.

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16 Responses to “Z Twist Tip”  

  1. 1 Anton

    THANK YOU!

  2. 2 Balista

    :) This is very useful information

  3. 3 Apollos

    I never would have thought of this. I'm not sure how it works, but I just tried it and it works great.

  4. 4 madman

    FINALLY!!!

  5. 5 AniCator
  6. 6 ROUBAL

    Amazing trick!

    Thank You Bassam !

    The most impressive is that it seems to solve several twists with only one hook…

  7. 7 Traven

    i work a lot with the bezier curves, so thanks you for this very useful trick

  8. 8 epat

    That looks pretty useful – and so ingenious!
    ~epat. ;)

  9. 9 morris

    well, it worked. very cool and confusing. I'll have to think about it for a few minutes…. thanks

  10. 10 Matt

    I hope Ben Batt finds inspiration to finish his project to fix this bug once and for all :) http://i201.photobucket.com/albums/aa206/artificer_blender/curvenormals01.png

  11. 11 pell

    Nice job, Bassam. Until the curve bug is fixed, this looks like a promising workaround. I hope it works as well for animation.

  12. 12 Apollos

    Matt, yes bug fixes are great and all, but then what happens to the nifty, esoteric tricks that you can only learn about by reading Blender Nation? =D

  13. 13 Ben

    Hey, that's pretty nifty.
    And yes, Matt, I am planning to eventually finish the curve normal fix :-) I'll hopefully get a chance to work on it this weekend.

    Ben

  14. 14 rich

    this is a good trick but for curves that go in all directions there is no good position! Have at it Ben, we'll thank you for letting us leave this chapter out of the "Blender Work-a-rounds" manual.

  15. 15 The_MorMor

    Oh god! i came!

  16. 16 banor

    Hmmm, I'll have to try it out sometime… thanks!

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