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	<title>Comments on: Using Blender&#039;s Game Engine for More Than Just Games (updated)</title>
	<atom:link href="http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: eathan28</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-2/#comment-497441</link>
		<dc:creator>eathan28</dc:creator>
		<pubDate>Tue, 15 Sep 2009 05:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-497441</guid>
		<description>OMG. BLENDER ROX!
has confusion between blender and 3dsmax.
but i think blender is waaaay much powerful than the latter.</description>
		<content:encoded><![CDATA[<p>OMG. BLENDER ROX!<br />
has confusion between blender and 3dsmax.<br />
but i think blender is waaaay much powerful than the latter.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BERO</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-484262</link>
		<dc:creator>BERO</dc:creator>
		<pubDate>Sat, 16 May 2009 17:16:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-484262</guid>
		<description>How to replace pictures in the gallery???
 
I am video editing professional , but few months ago i startet to intresting myself for blender, i like it very much, i think blender is better than 3d studio max!</description>
		<content:encoded><![CDATA[<p>How to replace pictures in the gallery???</p>
<p>I am video editing professional , but few months ago i startet to intresting myself for blender, i like it very much, i think blender is better than 3d studio max!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: coctelmolotof</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-479440</link>
		<dc:creator>coctelmolotof</dc:creator>
		<pubDate>Thu, 26 Mar 2009 17:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-479440</guid>
		<description>Hi everyone!
i&#039;ve downloaded the car.blend (number 5 on the picture below) who make a fake reflexion but i can&#039;t understand how it&#039;s working!

there is what i&#039;ve understand:
1) the reflexion is made with a map called ref.tga
2) it work with the UVtexture
3) i can&#039;t find this map in the material!!!!!!

is anyone can help me?????</description>
		<content:encoded><![CDATA[<p>Hi everyone!<br />
i&#039;ve downloaded the car.blend (number 5 on the picture below) who make a fake reflexion but i can&#039;t understand how it&#039;s working!</p>
<p>there is what i&#039;ve understand:<br />
1) the reflexion is made with a map called ref.tga<br />
2) it work with the UVtexture<br />
3) i can&#039;t find this map in the material!!!!!!</p>
<p>is anyone can help me?????</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paingel</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-357810</link>
		<dc:creator>Paingel</dc:creator>
		<pubDate>Fri, 25 Jul 2008 20:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-357810</guid>
		<description>And here I show up, damn, thoose are some nice blends... *drewl*
Anyway, I just dont get it, here they have like 90k + polys and I try to make the most simple game of 1500 polys and the fps in my simple maze drops way way low, but in theese blends theres a good fps.. 

Scrathing my hair, well, anyway, theyre really really nice... specially the stonehedge one..</description>
		<content:encoded><![CDATA[<p>And here I show up, damn, thoose are some nice blends&#8230; *drewl*<br />
Anyway, I just dont get it, here they have like 90k + polys and I try to make the most simple game of 1500 polys and the fps in my simple maze drops way way low, but in theese blends theres a good fps.. </p>
<p>Scrathing my hair, well, anyway, theyre really really nice&#8230; specially the stonehedge one..</p>
]]></content:encoded>
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	<item>
		<title>By: Kernon</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-337783</link>
		<dc:creator>Kernon</dc:creator>
		<pubDate>Thu, 12 Jun 2008 02:19:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-337783</guid>
		<description>The links have been updated. Thanks!</description>
		<content:encoded><![CDATA[<p>The links have been updated. Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dykam</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-337223</link>
		<dc:creator>Dykam</dc:creator>
		<pubDate>Tue, 10 Jun 2008 06:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-337223</guid>
		<description>Links aren&#039;t working anymore...</description>
		<content:encoded><![CDATA[<p>Links aren&#039;t working anymore&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlenderUser42</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-123238</link>
		<dc:creator>BlenderUser42</dc:creator>
		<pubDate>Tue, 26 Jun 2007 05:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-123238</guid>
		<description>To *clearly* explain:

1- I am attempting Example #6
2- I was using the Sequencer.
3- Sequencer Panel -&gt; Menu Bar -&gt; Add -&gt; Images  (do NOT choose &quot;Movie&quot; when loading images)

My *latest* question(s) are:

how to rename the frames to pad them with leading 0&#039;s (Zero&#039;s)?  I&#039;ve found some programs online that do this, but I&#039;m curious what others use.

also, if anybody is so inclined, how to correct the python code so it would do the padding for us?

Thanks.</description>
		<content:encoded><![CDATA[<p>To *clearly* explain:</p>
<p>1- I am attempting Example #6<br />
2- I was using the Sequencer.<br />
3- Sequencer Panel -&gt; Menu Bar -&gt; Add -&gt; Images  (do NOT choose &#034;Movie&#034; when loading images)</p>
<p>My *latest* question(s) are:</p>
<p>how to rename the frames to pad them with leading 0&#039;s (Zero&#039;s)?  I&#039;ve found some programs online that do this, but I&#039;m curious what others use.</p>
<p>also, if anybody is so inclined, how to correct the python code so it would do the padding for us?</p>
<p>Thanks.</p>
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	<item>
		<title>By: BlenderUser42</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-122772</link>
		<dc:creator>BlenderUser42</dc:creator>
		<pubDate>Mon, 25 Jun 2007 07:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-122772</guid>
		<description>nevermind.

i was loading the pics as a &quot;movie&quot; not &quot;images&quot; in the Add menu.

thanks,</description>
		<content:encoded><![CDATA[<p>nevermind.</p>
<p>i was loading the pics as a &#034;movie&#034; not &#034;images&#034; in the Add menu.</p>
<p>thanks,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlenderUser42</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-122715</link>
		<dc:creator>BlenderUser42</dc:creator>
		<pubDate>Mon, 25 Jun 2007 06:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-122715</guid>
		<description>Six+ months later...

and I show up!  How cool is that?  OK, so I am a noob, but I am curious, how does one convert the GE saved frames to a movie without running out of ram?  (I have 512 and can&#039;t upgrade just yet.)

I tried in another app and it took forever to load 30% of the 1400 frames so I canceled... then I tried Blenders sequencer, for the first time, and tried to load *all* the frames at once... wait for it... wait for it.... *BOOM*

I have dabbled with Blender&#039;s Compositor, but now am fearful.

is there a trick to making a movie file from 1000&#039;s of frames?

is there a way to chop it up into smaller batches and combine them together without losing quality?

other ideas or insights and/or links, highly helpful.  Thanks in advance.</description>
		<content:encoded><![CDATA[<p>Six+ months later&#8230;</p>
<p>and I show up!  How cool is that?  OK, so I am a noob, but I am curious, how does one convert the GE saved frames to a movie without running out of ram?  (I have 512 and can&#039;t upgrade just yet.)</p>
<p>I tried in another app and it took forever to load 30% of the 1400 frames so I canceled&#8230; then I tried Blenders sequencer, for the first time, and tried to load *all* the frames at once&#8230; wait for it&#8230; wait for it&#8230;. *BOOM*</p>
<p>I have dabbled with Blender&#039;s Compositor, but now am fearful.</p>
<p>is there a trick to making a movie file from 1000&#039;s of frames?</p>
<p>is there a way to chop it up into smaller batches and combine them together without losing quality?</p>
<p>other ideas or insights and/or links, highly helpful.  Thanks in advance.</p>
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	<item>
		<title>By: DJBarney</title>
		<link>http://www.blendernation.com/using-blenders-game-engine-for-more-than-just-games/comment-page-1/#comment-22387</link>
		<dc:creator>DJBarney</dc:creator>
		<pubDate>Wed, 06 Dec 2006 02:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/03/using-blenders-game-engine-for-more-than-just-games/#comment-22387</guid>
		<description>OMFG indeed.

I wonder where this all leaves VRML / X3D / and network 3d ?

I&#039;ve had an idea for ages to build a 3D net browser...maybe I can 
stimulate interest in the Blender community to combine the game engine
with some kind of browser plugin and network code....?

DJBarney</description>
		<content:encoded><![CDATA[<p>OMFG indeed.</p>
<p>I wonder where this all leaves VRML / X3D / and network 3d ?</p>
<p>I&#039;ve had an idea for ages to build a 3D net browser&#8230;maybe I can<br />
stimulate interest in the Blender community to combine the game engine<br />
with some kind of browser plugin and network code&#8230;.?</p>
<p>DJBarney</p>
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