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	<title>Comments on: Use Blender With Microsoft Robotics Studio</title>
	<atom:link href="http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/</link>
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	<lastBuildDate>Sat, 21 Nov 2009 22:36:40 +0100</lastBuildDate>
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		<title>By: Remi Arnaud</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-491552</link>
		<dc:creator>Remi Arnaud</dc:creator>
		<pubDate>Sat, 11 Jul 2009 04:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-491552</guid>
		<description>&quot;If Microsoft Robotics Studio would support COLLADA Physics, we could author the robots also in Blender, and simulate them using Bullet physics engine.&quot;

They do !

http://blogs.msdn.com/msroboticsstudio/archive/2009/01/16/collada-update-jan-2009-for-microsoft-robotics-developer-studio-2008-standard-and-academic-editions.aspx</description>
		<content:encoded><![CDATA[<p>&#034;If Microsoft Robotics Studio would support COLLADA Physics, we could author the robots also in Blender, and simulate them using Bullet physics engine.&#034;</p>
<p>They do !</p>
<p><a href="http://blogs.msdn.com/msroboticsstudio/archive/2009/01/16/collada-update-jan-2009-for-microsoft-robotics-developer-studio-2008-standard-and-academic-editions.aspx" rel="nofollow">http://blogs.msdn.com/msroboticsstudio/archive/2009/01/16/collada-update-jan-2009-for-microsoft-robotics-developer-studio-2008-standard-and-academic-editions.aspx</a></p>
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		<title>By: Gunslinger_x</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-253246</link>
		<dc:creator>Gunslinger_x</dc:creator>
		<pubDate>Mon, 18 Feb 2008 11:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-253246</guid>
		<description>ROFL !!!!!
The very first thing you learn in the very first of a series of tutorials on the MSRS website is.........
how to generate an alert string :D

Error-handling: the Master Key to the M$ universe</description>
		<content:encoded><![CDATA[<p>ROFL !!!!!<br />
The very first thing you learn in the very first of a series of tutorials on the MSRS website is&#8230;&#8230;&#8230;<br />
how to generate an alert string :D</p>
<p>Error-handling: the Master Key to the M$ universe</p>
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	<item>
		<title>By: Tokay</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-127328</link>
		<dc:creator>Tokay</dc:creator>
		<pubDate>Sat, 07 Jul 2007 04:38:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-127328</guid>
		<description>Lol, heres what i think if it hasnt been already said.. (im WAY too lazy to read all teh comments)

MS is only doing this to turn people using linux to MS, since people use linux and blender is one of the better things you can get on it. With MS being compatible with it, they think they have advantage over blender users &gt;.&gt;</description>
		<content:encoded><![CDATA[<p>Lol, heres what i think if it hasnt been already said.. (im WAY too lazy to read all teh comments)</p>
<p>MS is only doing this to turn people using linux to MS, since people use linux and blender is one of the better things you can get on it. With MS being compatible with it, they think they have advantage over blender users &gt;.&gt;</p>
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		<title>By: rocketship</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-26217</link>
		<dc:creator>rocketship</dc:creator>
		<pubDate>Mon, 25 Dec 2006 19:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-26217</guid>
		<description>I think the picture of the Cylon is a nice ironic touch.</description>
		<content:encoded><![CDATA[<p>I think the picture of the Cylon is a nice ironic touch.</p>
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		<title>By: Tynach</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-26081</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Mon, 25 Dec 2006 06:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-26081</guid>
		<description>Actually, it&#039;s not Microsoft itself that is making Blender compatible. So, it&#039;s not like Microsoft is trying to devour us.

I say this is very good for us. Especially since Microsoft.com is something that people look at quite frequently (usually trying to look for not yet existant patches and updates). If anything this is just good publicity.

I came to Linux/Open Source through Blender. If anything, someone will see this, look up Blender, become involved, find out about Open Source/Linux, and switch.

I used to like MS products and Windows. Used to criticize Linux. Nowadays I don&#039;t even have a dual boot; my computer is entirely Linux now.

So, in my opinion (and I may be wrong), this can only bring good.</description>
		<content:encoded><![CDATA[<p>Actually, it&#039;s not Microsoft itself that is making Blender compatible. So, it&#039;s not like Microsoft is trying to devour us.</p>
<p>I say this is very good for us. Especially since Microsoft.com is something that people look at quite frequently (usually trying to look for not yet existant patches and updates). If anything this is just good publicity.</p>
<p>I came to Linux/Open Source through Blender. If anything, someone will see this, look up Blender, become involved, find out about Open Source/Linux, and switch.</p>
<p>I used to like MS products and Windows. Used to criticize Linux. Nowadays I don&#039;t even have a dual boot; my computer is entirely Linux now.</p>
<p>So, in my opinion (and I may be wrong), this can only bring good.</p>
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		<title>By: Big Fan</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-25812</link>
		<dc:creator>Big Fan</dc:creator>
		<pubDate>Sat, 23 Dec 2006 21:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-25812</guid>
		<description>Erwin,
Why not contact the MSRS boss guy Tandy Trower and see if they would support it.
They certainly have financial and technical resources to do something if they choose.
It seems to me that they are genuinely interested in promoting robotics and having a variety of people/companies involved so why not Blender in a more involved way than being a convenient tool for .obj handling.
I am sure there are some very knowledgeable people at MSRS who would be very interested in your work and future plans. 
Also I seem to remember that there was a presentation at the last Blender conference by Theo de Ridder looking to use Blender for &#039;interactive visualisation&#039; so possibly its just another avenue for Blenderheads to go down...throw in some motion capture etc for good measure...and 3d scanning...
Blender could become a core for open source roboheads as well</description>
		<content:encoded><![CDATA[<p>Erwin,<br />
Why not contact the MSRS boss guy Tandy Trower and see if they would support it.<br />
They certainly have financial and technical resources to do something if they choose.<br />
It seems to me that they are genuinely interested in promoting robotics and having a variety of people/companies involved so why not Blender in a more involved way than being a convenient tool for .obj handling.<br />
I am sure there are some very knowledgeable people at MSRS who would be very interested in your work and future plans.<br />
Also I seem to remember that there was a presentation at the last Blender conference by Theo de Ridder looking to use Blender for &#039;interactive visualisation&#039; so possibly its just another avenue for Blenderheads to go down&#8230;throw in some motion capture etc for good measure&#8230;and 3d scanning&#8230;<br />
Blender could become a core for open source roboheads as well</p>
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	<item>
		<title>By: Erwin Coumans</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-25803</link>
		<dc:creator>Erwin Coumans</dc:creator>
		<pubDate>Sat, 23 Dec 2006 20:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-25803</guid>
		<description>See also this discussion:

http://www.microsoft.com/communities/newsgroups/en-us/default.aspx?dg=microsoft.public.msroboticsstudio&amp;mid=1e0e9a6c-c370-48c5-8e32-2d98ba749f8e

If Microsoft Robotics Studio would support COLLADA Physics, we could author the robots also in Blender, and simulate them using Bullet physics engine.

Blender 2.43 has preliminary rigid body constraint editing, and version 2.44 will add more capabilities in this area (adding better user interface for editing constraint limits, motors etc):
http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=752

Erwin</description>
		<content:encoded><![CDATA[<p>See also this discussion:</p>
<p><a href="http://www.microsoft.com/communities/newsgroups/en-us/default.aspx?dg=microsoft.public.msroboticsstudio&amp;mid=1e0e9a6c-c370-48c5-8e32-2d98ba749f8e" rel="nofollow">http://www.microsoft.com/communities/newsgroups/en-us/default.aspx?dg=microsoft.public.msroboticsstudio&amp;mid=1e0e9a6c-c370-48c5-8e32-2d98ba749f8e</a></p>
<p>If Microsoft Robotics Studio would support COLLADA Physics, we could author the robots also in Blender, and simulate them using Bullet physics engine.</p>
<p>Blender 2.43 has preliminary rigid body constraint editing, and version 2.44 will add more capabilities in this area (adding better user interface for editing constraint limits, motors etc):<br />
<a href="http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=752" rel="nofollow">http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=752</a></p>
<p>Erwin</p>
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		<title>By: Erwin Coumans</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-25798</link>
		<dc:creator>Erwin Coumans</dc:creator>
		<pubDate>Sat, 23 Dec 2006 19:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-25798</guid>
		<description>It would be good if Microsoft Robot Studio supports COLLADA Physics.

It would allow rich exchange, including collision detection and rigid body constraints between their application and others (Blender, 3ds Mac, Maya, and other custom tools like Ageia&#039;s CreateDynamics)...</description>
		<content:encoded><![CDATA[<p>It would be good if Microsoft Robot Studio supports COLLADA Physics.</p>
<p>It would allow rich exchange, including collision detection and rigid body constraints between their application and others (Blender, 3ds Mac, Maya, and other custom tools like Ageia&#039;s CreateDynamics)&#8230;</p>
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		<title>By: blendercross</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-25733</link>
		<dc:creator>blendercross</dc:creator>
		<pubDate>Sat, 23 Dec 2006 12:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-25733</guid>
		<description>MS offers an software which can us blender in  &quot;Utility Applications&quot;?
Whatever it means &quot;Utility Applications&quot; - people in redmond know blender.
Should i say: Hey great!  - my feeling is that the hairs in my neck are going up, don´t ask
my why. But if i remember correct is that MS tried to invade and destroy Opensource a while ago
throu the backdoor.
I think its an good thing that we have an OS worldwide like XP - so i didn´t have on my PC dozens of differents OS because you need one OS for games, another for the Office and soon.
But the domination of one OS Company brings also problems - a lot of problems:
- forcing users to use only MS Themes for desktop
- Updates for the OS taking long in the past (... see how fast blender get his &quot;a&quot; update after release...)
- forcing other companys to sell there PC´s only with MS Products
- blocking other companys with not gentlemen-actions
- see the trouble with the EU and how MS reacts on that
and so on........

I say only: Nice, they knowing about our existing - but keep your eye´s open!


And by the way....... MERRY XMAS to you all!!!!!!!</description>
		<content:encoded><![CDATA[<p>MS offers an software which can us blender in  &#034;Utility Applications&#034;?<br />
Whatever it means &#034;Utility Applications&#034; &#8211; people in redmond know blender.<br />
Should i say: Hey great!  &#8211; my feeling is that the hairs in my neck are going up, don´t ask<br />
my why. But if i remember correct is that MS tried to invade and destroy Opensource a while ago<br />
throu the backdoor.<br />
I think its an good thing that we have an OS worldwide like XP &#8211; so i didn´t have on my PC dozens of differents OS because you need one OS for games, another for the Office and soon.<br />
But the domination of one OS Company brings also problems &#8211; a lot of problems:<br />
- forcing users to use only MS Themes for desktop<br />
- Updates for the OS taking long in the past (&#8230; see how fast blender get his &#034;a&#034; update after release&#8230;)<br />
- forcing other companys to sell there PC´s only with MS Products<br />
- blocking other companys with not gentlemen-actions<br />
- see the trouble with the EU and how MS reacts on that<br />
and so on&#8230;&#8230;..</p>
<p>I say only: Nice, they knowing about our existing &#8211; but keep your eye´s open!</p>
<p>And by the way&#8230;&#8230;. MERRY XMAS to you all!!!!!!!</p>
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		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/use-blender-with-microsoft-robotics-studio/comment-page-1/#comment-25726</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Sat, 23 Dec 2006 12:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/22/use-blender-with-microsoft-robotics-studio/#comment-25726</guid>
		<description>to Ton: If microsof t offers to buy blender SAY NO, OOUU SAY OOOOOO!!!!!!!!!!!!

:P lol</description>
		<content:encoded><![CDATA[<p>to Ton: If microsof t offers to buy blender SAY NO, OOUU SAY OOOOOO!!!!!!!!!!!!</p>
<p>:P lol</p>
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