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	<title>Comments on: Upcoming Blender Changes</title>
	<atom:link href="http://www.blendernation.com/upcoming-blender-changes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/upcoming-blender-changes/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: sripavan</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-15528</link>
		<dc:creator>sripavan</dc:creator>
		<pubDate>Wed, 01 Nov 2006 14:43:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-15528</guid>
		<description>cool a lot things again. i appreciate the hard work your team puts in making blender  an outstanding product.</description>
		<content:encoded><![CDATA[<p>cool a lot things again. i appreciate the hard work your team puts in making blender  an outstanding product.</p>
]]></content:encoded>
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	<item>
		<title>By: SamS</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1975</link>
		<dc:creator>SamS</dc:creator>
		<pubDate>Fri, 12 May 2006 05:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1975</guid>
		<description>I&#039;m just waiting for some sort of camera mapping solution.  Still, the new improvements are more than worth mentioning.</description>
		<content:encoded><![CDATA[<p>I&#039;m just waiting for some sort of camera mapping solution.  Still, the new improvements are more than worth mentioning.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kuhnen</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1969</link>
		<dc:creator>kuhnen</dc:creator>
		<pubDate>Fri, 12 May 2006 01:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1969</guid>
		<description>looks like maybe  second orange movie might come</description>
		<content:encoded><![CDATA[<p>looks like maybe  second orange movie might come</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: theblenderboy</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1968</link>
		<dc:creator>theblenderboy</dc:creator>
		<pubDate>Fri, 12 May 2006 01:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1968</guid>
		<description>sweet.  lot of new things for just the next .1 version.</description>
		<content:encoded><![CDATA[<p>sweet.  lot of new things for just the next .1 version.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3dartist</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1948</link>
		<dc:creator>3dartist</dc:creator>
		<pubDate>Thu, 11 May 2006 13:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1948</guid>
		<description>i hope that the new version contain a muscle simulator to make easy facial expression and body movement.cloth simulator will also be very usful</description>
		<content:encoded><![CDATA[<p>i hope that the new version contain a muscle simulator to make easy facial expression and body movement.cloth simulator will also be very usful</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Florinel</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1946</link>
		<dc:creator>Florinel</dc:creator>
		<pubDate>Thu, 11 May 2006 11:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1946</guid>
		<description>No DOF ???</description>
		<content:encoded><![CDATA[<p>No DOF ???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cekuhnen</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1921</link>
		<dc:creator>cekuhnen</dc:creator>
		<pubDate>Thu, 11 May 2006 02:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1921</guid>
		<description>anisotropic shaders? that makes me exited!

claas</description>
		<content:encoded><![CDATA[<p>anisotropic shaders? that makes me exited!</p>
<p>claas</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Henrymop</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1920</link>
		<dc:creator>Henrymop</dc:creator>
		<pubDate>Thu, 11 May 2006 00:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1920</guid>
		<description>Didn&#039;t you already post news about this and the update of the Sharpcontruct program?</description>
		<content:encoded><![CDATA[<p>Didn&#039;t you already post news about this and the update of the Sharpcontruct program?</p>
]]></content:encoded>
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	<item>
		<title>By: Josh</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1919</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 10 May 2006 22:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1919</guid>
		<description>Okay, three comments is kinda ridiculous.  But I just read this in the vector blur description - &quot;By rendering and accumulating an X amount of steps an image can be constructed closely resembling motion blur.&quot;

&quot;Closley resembling motion blur&quot;?  So, how close is it?  50% accurate?  78%?  82.6%  Hmmm.  I wonder how many percent more accurate it is than the current motion blur technique.</description>
		<content:encoded><![CDATA[<p>Okay, three comments is kinda ridiculous.  But I just read this in the vector blur description &#8211; &#034;By rendering and accumulating an X amount of steps an image can be constructed closely resembling motion blur.&#034;</p>
<p>&#034;Closley resembling motion blur&#034;?  So, how close is it?  50% accurate?  78%?  82.6%  Hmmm.  I wonder how many percent more accurate it is than the current motion blur technique.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Josh</title>
		<link>http://www.blendernation.com/upcoming-blender-changes/comment-page-1/#comment-1918</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 10 May 2006 22:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/05/10/upcoming-blender-changes/#comment-1918</guid>
		<description>OOOOOh!  Anisotropic shaders!  Brushed metal, here I come!</description>
		<content:encoded><![CDATA[<p>OOOOOh!  Anisotropic shaders!  Brushed metal, here I come!</p>
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