University of Grenada, Spain: Oscilloscope Instruction

Francisco M. Gómez-Campos wrote:

I’m Francisco Manuel Gómez Campos, from University of Granada, in Spain. About one year ago I submitted news to BlenderNation with regard to a video we made using Blender conceived as a complement of traditional lectures for teaching Physics. It was an excellent way of obtaining feedback from the blender user community, and I’m very grateful for that.

Right now we have finished another video. This time we tried to take advantage of the feedback obtained in the last release, and we also tried to go much further than in the previous video. We used many of the capabilities of Blender both in animation and video edition, and we would like to let the community know about our last efforts. We know we have to improve a lot, but we are in our very first steps, so every feedback is welcomed.

In this time we tried to show the way an oscilloscope works (a measuring tool used in the electrical engineering lab). This time we used a voice synthesizer for generating the explanations (a freely available demo at the internet). We used a videocamera to obtain the image in the screen of a “real” oscilloscope, and used UV texturing to apply it on the screen of the “virtual” oscilloscope. We modelled, rigged and textured the hand in the video, and we also carried out the animation process.

Everything is in Spanish, because it has been developed for being used at University of Granada (we received the support to do this video from this institution). The video is published in YouTube:

It is released under a creative commons license. Comments are welcomed.

P. S.: By the way, this video has attracted much attention from its release. More than 20 visits/day in average, mainly from South America, and excellent valoration by users from Mexico and Spain!!

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