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	<title>Comments on: A High-Tech Corridor</title>
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	<lastBuildDate>Wed, 15 Feb 2012 02:07:00 +0000</lastBuildDate>
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	<item>
		<title>By: CrazyMonkey</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-506480</link>
		<dc:creator>CrazyMonkey</dc:creator>
		<pubDate>Sun, 07 Feb 2010 03:35:34 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-506480</guid>
		<description>Cool! Although... I can&#039;t figure out how to do ANYTHING!! Im too frustrated and I just got it an hour ago. Please help!!</description>
		<content:encoded><![CDATA[<p>Cool! Although&#8230; I can&#8217;t figure out how to do ANYTHING!! Im too frustrated and I just got it an hour ago. Please help!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: YASZ</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-498805</link>
		<dc:creator>YASZ</dc:creator>
		<pubDate>Fri, 02 Oct 2009 04:11:05 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-498805</guid>
		<description>Thanks but I&#039;m having problem with the walls.Can you define it in easier way.</description>
		<content:encoded><![CDATA[<p>Thanks but I&#8217;m having problem with the walls.Can you define it in easier way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: YASZ</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-498804</link>
		<dc:creator>YASZ</dc:creator>
		<pubDate>Fri, 02 Oct 2009 04:08:08 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-498804</guid>
		<description>Thanks but I&#039;m having problem with the walls.Can you define it in easier way</description>
		<content:encoded><![CDATA[<p>Thanks but I&#8217;m having problem with the walls.Can you define it in easier way</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TIE</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-495064</link>
		<dc:creator>TIE</dc:creator>
		<pubDate>Fri, 21 Aug 2009 10:02:50 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-495064</guid>
		<description>great tutorial but everytime is set  extrusion  higher i only get a boarder around it but no 3d effect, also where can i find ext.2 ??

mfg tie</description>
		<content:encoded><![CDATA[<p>great tutorial but everytime is set  extrusion  higher i only get a boarder around it but no 3d effect, also where can i find ext.2 ??</p>
<p>mfg tie</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TheSpook</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-490826</link>
		<dc:creator>TheSpook</dc:creator>
		<pubDate>Mon, 06 Jul 2009 22:51:50 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-490826</guid>
		<description>OMG! am a N00B</description>
		<content:encoded><![CDATA[<p>OMG! am a N00B</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mental Lighter</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-489516</link>
		<dc:creator>Mental Lighter</dc:creator>
		<pubDate>Mon, 29 Jun 2009 21:18:29 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-489516</guid>
		<description>Thanks man! That was helpful to make a spacestation corridor movie. Especially the halo thing.</description>
		<content:encoded><![CDATA[<p>Thanks man! That was helpful to make a spacestation corridor movie. Especially the halo thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BRIK</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-489016</link>
		<dc:creator>BRIK</dc:creator>
		<pubDate>Sat, 27 Jun 2009 04:23:48 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-489016</guid>
		<description>Hey great tutorial it was really well explained. Could of had more pictures though.</description>
		<content:encoded><![CDATA[<p>Hey great tutorial it was really well explained. Could of had more pictures though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zer0</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-482182</link>
		<dc:creator>Zer0</dc:creator>
		<pubDate>Thu, 23 Apr 2009 03:20:00 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-482182</guid>
		<description>Thanks, turned out quite well I think. 
http://zer0naught.deviantart.com/art/Dark-Labyrinth-120209210
The above link is what I came out with.</description>
		<content:encoded><![CDATA[<p>Thanks, turned out quite well I think.<br />
<a href="http://zer0naught.deviantart.com/art/Dark-Labyrinth-120209210" rel="nofollow">http://zer0naught.deviantart.com/art/Dark-Labyrinth-120209210</a><br />
The above link is what I came out with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matelix</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-480228</link>
		<dc:creator>Matelix</dc:creator>
		<pubDate>Mon, 06 Apr 2009 11:53:39 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-480228</guid>
		<description>Great tut. It requires little effort but yields great results. way to go! :-)</description>
		<content:encoded><![CDATA[<p>Great tut. It requires little effort but yields great results. way to go! :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dane Custance</title>
		<link>http://www.blendernation.com/tutorials/blender-3d-beginner-tutorial-a-high-tech-corridor/#comment-479439</link>
		<dc:creator>Dane Custance</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:47:33 +0000</pubDate>
		<guid isPermaLink="false">/a-high-tech-corridor/#comment-479439</guid>
		<description>Thanks For this great little tutorial its was very helpful. 
(Ps for those it might trip up (like me) you do need to be in object mode when you convert a polygon into a mesh.)</description>
		<content:encoded><![CDATA[<p>Thanks For this great little tutorial its was very helpful.<br />
(Ps for those it might trip up (like me) you do need to be in object mode when you convert a polygon into a mesh.)</p>
]]></content:encoded>
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