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	<title>Comments on: Tutorial: Lighting Rigs</title>
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		<title>By: Ephalim</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-333302</link>
		<dc:creator>Ephalim</dc:creator>
		<pubDate>Mon, 02 Jun 2008 09:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-333302</guid>
		<description>Great Stuff! Thanks!

Is there a rig for lighting large exterior scenes (e.g. architecture viz)?</description>
		<content:encoded><![CDATA[<p>Great Stuff! Thanks!</p>
<p>Is there a rig for lighting large exterior scenes (e.g. architecture viz)?</p>
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	</item>
	<item>
		<title>By: Roger</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-55610</link>
		<dc:creator>Roger</dc:creator>
		<pubDate>Sat, 17 Feb 2007 23:01:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-55610</guid>
		<description>There&#039;s a whole section in the wiki user manual on lighting http://mediawiki.blender.org/index.php/Manual/Manual between modeling and materials, which is where it is best introduced during the animation workflow. (It is revisited after texturing as part of rendering as well). 

There are also lighting tutorials http://mediawiki.blender.org/index.php/Tutorials. All links provided by Hohrer above have been included. Enjoy!

Also, I should note that in the .blend file, the camera is constrained to look at an empty, which is in the center. Together with the path, which is on the unselected layer, animating frames 1-100 provides a turntable walkaround of the model in the center,</description>
		<content:encoded><![CDATA[<p>There&#039;s a whole section in the wiki user manual on lighting <a href="http://mediawiki.blender.org/index.php/Manual/Manual" rel="nofollow">http://mediawiki.blender.org/index.php/Manual/Manual</a> between modeling and materials, which is where it is best introduced during the animation workflow. (It is revisited after texturing as part of rendering as well). </p>
<p>There are also lighting tutorials <a href="http://mediawiki.blender.org/index.php/Tutorials" rel="nofollow">http://mediawiki.blender.org/index.php/Tutorials</a>. All links provided by Hohrer above have been included. Enjoy!</p>
<p>Also, I should note that in the .blend file, the camera is constrained to look at an empty, which is in the center. Together with the path, which is on the unselected layer, animating frames 1-100 provides a turntable walkaround of the model in the center,</p>
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	<item>
		<title>By: mike pan</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-53916</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Wed, 14 Feb 2007 23:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-53916</guid>
		<description>Good job, i agree that too many artists don&#039;t pay enough attention to lighting.</description>
		<content:encoded><![CDATA[<p>Good job, i agree that too many artists don&#039;t pay enough attention to lighting.</p>
]]></content:encoded>
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	<item>
		<title>By: pictorali</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-46044</link>
		<dc:creator>pictorali</dc:creator>
		<pubDate>Thu, 01 Feb 2007 05:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-46044</guid>
		<description>A very useful tutorial! Thanks.</description>
		<content:encoded><![CDATA[<p>A very useful tutorial! Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Höhrer</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-45945</link>
		<dc:creator>Höhrer</dc:creator>
		<pubDate>Wed, 31 Jan 2007 22:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-45945</guid>
		<description>It would be a shame to remove/ignore them, but they need some clean-up and a clean integration into the manual .. as the rest of them. Some sort of &quot;lighting&quot; overview page listing all existing lighting info would be a nice thigh :) Dunno about the BSOD stuff ... it&#039;s more of an self-contained book. I&#039;m sure some of it can be referred to or even included in the manual as well. I think we should discuss this in the wiki/forum though.

Werner</description>
		<content:encoded><![CDATA[<p>It would be a shame to remove/ignore them, but they need some clean-up and a clean integration into the manual .. as the rest of them. Some sort of &#034;lighting&#034; overview page listing all existing lighting info would be a nice thigh :) Dunno about the BSOD stuff &#8230; it&#039;s more of an self-contained book. I&#039;m sure some of it can be referred to or even included in the manual as well. I think we should discuss this in the wiki/forum though.</p>
<p>Werner</p>
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	<item>
		<title>By: Roger Wickes</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-45943</link>
		<dc:creator>Roger Wickes</dc:creator>
		<pubDate>Wed, 31 Jan 2007 22:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-45943</guid>
		<description>Thanks for the feedback everyone! I apologize for stilting the backlight in the three point rig, and have added it to the wiki article. I was too wrapped up in studio green-screen/backdrop and stage lighting, but thanks for pointing out my oversight. 

Hohrer: are those PartV pages going to be converted and integrated into the wiki table of contents, as well as the BSOD pages?</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback everyone! I apologize for stilting the backlight in the three point rig, and have added it to the wiki article. I was too wrapped up in studio green-screen/backdrop and stage lighting, but thanks for pointing out my oversight. </p>
<p>Hohrer: are those PartV pages going to be converted and integrated into the wiki table of contents, as well as the BSOD pages?</p>
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	</item>
	<item>
		<title>By: Höhrer</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-45898</link>
		<dc:creator>Höhrer</dc:creator>
		<pubDate>Wed, 31 Jan 2007 20:03:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-45898</guid>
		<description>Since these where not posted here yet, I&#039;ll just post the rest of the
lighting-related wiki pages:

mediawiki.blender.org/index.php/Manual/Lighting
mediawiki.blender.org/index.php/Manual/PartV/Three_Point_Light
mediawiki.blender.org/index.php/Manual/PartV/Pseudo_Area_Light
mediawiki.blender.org/index.php/Manual/Ambient_Light
mediawiki.blender.org/index.php/Manual/Ambient_Occlusion
mediawiki.blender.org/index.php/BSoD/Introduction_to_Lighting/Light_Concepts
mediawiki.blender.org/index.php/BSoD/Introduction_to_Lighting/Spots_vs_Ambient_Occlusion

Werner

PS: Dammit, I hope this try (the 5. so far) to post it will finally work. sorry for the missing http:// in front of the links</description>
		<content:encoded><![CDATA[<p>Since these where not posted here yet, I&#039;ll just post the rest of the<br />
lighting-related wiki pages:</p>
<p>mediawiki.blender.org/index.php/Manual/Lighting<br />
mediawiki.blender.org/index.php/Manual/PartV/Three_Point_Light<br />
mediawiki.blender.org/index.php/Manual/PartV/Pseudo_Area_Light<br />
mediawiki.blender.org/index.php/Manual/Ambient_Light<br />
mediawiki.blender.org/index.php/Manual/Ambient_Occlusion<br />
mediawiki.blender.org/index.php/BSoD/Introduction_to_Lighting/Light_Concepts<br />
mediawiki.blender.org/index.php/BSoD/Introduction_to_Lighting/Spots_vs_Ambient_Occlusion</p>
<p>Werner</p>
<p>PS: Dammit, I hope this try (the 5. so far) to post it will finally work. sorry for the missing http:// in front of the links</p>
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	<item>
		<title>By: Pascal</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-45208</link>
		<dc:creator>Pascal</dc:creator>
		<pubDate>Tue, 30 Jan 2007 12:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-45208</guid>
		<description>Like Bart Robinson I have to disagree with your 3-points light rig definition and setup.
Check this link to experiment with a more academic definition. http://www.mediacollege.com/lighting/three-point/simulator.html</description>
		<content:encoded><![CDATA[<p>Like Bart Robinson I have to disagree with your 3-points light rig definition and setup.<br />
Check this link to experiment with a more academic definition. <a href="http://www.mediacollege.com/lighting/three-point/simulator.html" rel="nofollow">http://www.mediacollege.com/lighting/three-point/simulator.html</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phrangkk</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-44898</link>
		<dc:creator>Phrangkk</dc:creator>
		<pubDate>Mon, 29 Jan 2007 16:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-44898</guid>
		<description>Great addition to the Wiki!
But I think there needs to be a change to the 3 point setup.
All the 3 point lighting I have seen has the third light behind the subject.
This helps to separate the subject from the background.
just my 2 cents.</description>
		<content:encoded><![CDATA[<p>Great addition to the Wiki!<br />
But I think there needs to be a change to the 3 point setup.<br />
All the 3 point lighting I have seen has the third light behind the subject.<br />
This helps to separate the subject from the background.<br />
just my 2 cents.</p>
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	<item>
		<title>By: Bart Robinson</title>
		<link>http://www.blendernation.com/tutorial-lighting-rigs/comment-page-1/#comment-44892</link>
		<dc:creator>Bart Robinson</dc:creator>
		<pubDate>Mon, 29 Jan 2007 15:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/01/28/tutorial-lighting-rigs/#comment-44892</guid>
		<description>I&#039;m really happy to see someone taking the time to write a nice tutorial and examples for lighting in Blender. I need to disagree with the definition and layout of Three Point Lighting though. You might do better to reference Wikipedia for this. http://en.wikipedia.org/wiki/Three-point_lighting  Three Point Lighting is, almost universally, defined as a Key Light, Fill Light, and a Back (or hair, or rim) Light. The Back Light is designed to be behind the subject and create a lit edge on the subject to separate it from the background.</description>
		<content:encoded><![CDATA[<p>I&#039;m really happy to see someone taking the time to write a nice tutorial and examples for lighting in Blender. I need to disagree with the definition and layout of Three Point Lighting though. You might do better to reference Wikipedia for this. <a href="http://en.wikipedia.org/wiki/Three-point_lighting" rel="nofollow">http://en.wikipedia.org/wiki/Three-point_lighting</a>  Three Point Lighting is, almost universally, defined as a Key Light, Fill Light, and a Back (or hair, or rim) Light. The Back Light is designed to be behind the subject and create a lit edge on the subject to separate it from the background.</p>
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