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	<title>Comments on: Tutorial: Introduction to Stencil Maps</title>
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	<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/</link>
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		<title>By: banor</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-435516</link>
		<dc:creator>banor</dc:creator>
		<pubDate>Thu, 25 Dec 2008 18:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-435516</guid>
		<description>Great, thanks.  Perhaps it could be a little faster, but in general, it&#039;s a fine speed.  I would like to know about using normal maps, bump maps, spec maps, and the actual texture all mixed together to create stunning results.  Maybe it is a simple process, but for me I haven&#039;t succeeded.

@Jonathan Williamson: I kindly request a video tutorial on making and combining multiple maps with a texture (using Blender for the 3D app where you combine the maps and texture.)  This would be very beneficial to me: to be able to create my own normal, spec, and bump maps and combine them with a texture in Blender.  Please consider producing a tutorial on these lines, it would be greatly appreciated (by me.)  :)

God bless,
-b</description>
		<content:encoded><![CDATA[<p>Great, thanks.  Perhaps it could be a little faster, but in general, it&#039;s a fine speed.  I would like to know about using normal maps, bump maps, spec maps, and the actual texture all mixed together to create stunning results.  Maybe it is a simple process, but for me I haven&#039;t succeeded.</p>
<p>@Jonathan Williamson: I kindly request a video tutorial on making and combining multiple maps with a texture (using Blender for the 3D app where you combine the maps and texture.)  This would be very beneficial to me: to be able to create my own normal, spec, and bump maps and combine them with a texture in Blender.  Please consider producing a tutorial on these lines, it would be greatly appreciated (by me.)  :)</p>
<p>God bless,<br />
-b</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ByronK</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-435147</link>
		<dc:creator>ByronK</dc:creator>
		<pubDate>Thu, 25 Dec 2008 03:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-435147</guid>
		<description>Very good tutorial! Thanks Jonathan. It was easy to follow.</description>
		<content:encoded><![CDATA[<p>Very good tutorial! Thanks Jonathan. It was easy to follow.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: T-Rev</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434906</link>
		<dc:creator>T-Rev</dc:creator>
		<pubDate>Wed, 24 Dec 2008 18:17:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434906</guid>
		<description>You can just use a texture node, you don&#039;t have to make a whole material for the stencil texture.</description>
		<content:encoded><![CDATA[<p>You can just use a texture node, you don&#039;t have to make a whole material for the stencil texture.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Domino Marama</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434748</link>
		<dc:creator>Domino Marama</dc:creator>
		<pubDate>Wed, 24 Dec 2008 14:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434748</guid>
		<description>If you turn nodes off, you can add the image texture to the nodes material. Turn nodes back on and add a texture node (which now has the image as an option) and a geometry node. UV from the geometry goes into vector on the texture node.</description>
		<content:encoded><![CDATA[<p>If you turn nodes off, you can add the image texture to the nodes material. Turn nodes back on and add a texture node (which now has the image as an option) and a geometry node. UV from the geometry goes into vector on the texture node.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dyf_</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434604</link>
		<dc:creator>dyf_</dc:creator>
		<pubDate>Wed, 24 Dec 2008 08:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434604</guid>
		<description>by the way, i wonder if the new texture nodes will enable you to use the stencil map as a texture node instead of creating a new material just for the stencil map.
http://www.blendernation.com/2008/11/13/new-feature-in-development-texture-nodes/

but i doubt that there would still be a problem, because the texture won&#039;t know on which coordinates it should &quot;mask&quot; the materials.. so you need a new material just to set the texture mapping to UV.. i could be wrong though..</description>
		<content:encoded><![CDATA[<p>by the way, i wonder if the new texture nodes will enable you to use the stencil map as a texture node instead of creating a new material just for the stencil map.<br />
<a href="http://www.blendernation.com/2008/11/13/new-feature-in-development-texture-nodes/" rel="nofollow">http://www.blendernation.com/2008/11/13/new-feature-in-development-texture-nodes/</a></p>
<p>but i doubt that there would still be a problem, because the texture won&#039;t know on which coordinates it should &#034;mask&#034; the materials.. so you need a new material just to set the texture mapping to UV.. i could be wrong though..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dyf_</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434595</link>
		<dc:creator>dyf_</dc:creator>
		<pubDate>Wed, 24 Dec 2008 07:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434595</guid>
		<description>thanks Jonathan..
i hope you make more materials and texturing tutorials.. you make things looks so simple</description>
		<content:encoded><![CDATA[<p>thanks Jonathan..<br />
i hope you make more materials and texturing tutorials.. you make things looks so simple</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434562</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Wed, 24 Dec 2008 02:55:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434562</guid>
		<description>@DiThi, you&#039;re correct, this is an even easier way. However, using the method from the tutorial you have complete control over EACH of the materials, so they may be completely different from one another in every aspect. Using the splat method you&#039;re restricted to only changing the texture settings.</description>
		<content:encoded><![CDATA[<p>@DiThi, you&#039;re correct, this is an even easier way. However, using the method from the tutorial you have complete control over EACH of the materials, so they may be completely different from one another in every aspect. Using the splat method you&#039;re restricted to only changing the texture settings.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PortzMonkey</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434557</link>
		<dc:creator>PortzMonkey</dc:creator>
		<pubDate>Wed, 24 Dec 2008 02:19:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434557</guid>
		<description>I like it, I especially like it for the terrain idea. Definitely gives a slight advantage over painting each texture in. Just another great tool to add to my arsenal! Woot!</description>
		<content:encoded><![CDATA[<p>I like it, I especially like it for the terrain idea. Definitely gives a slight advantage over painting each texture in. Just another great tool to add to my arsenal! Woot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DiThi</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434538</link>
		<dc:creator>DiThi</dc:creator>
		<pubDate>Wed, 24 Dec 2008 01:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434538</guid>
		<description>There&#039;s a simpler way if both materials have the same settings:

http://www.yofrankie.org/glsl-splatting/</description>
		<content:encoded><![CDATA[<p>There&#039;s a simpler way if both materials have the same settings:</p>
<p><a href="http://www.yofrankie.org/glsl-splatting/" rel="nofollow">http://www.yofrankie.org/glsl-splatting/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tadd</title>
		<link>http://www.blendernation.com/tutorial-introduction-to-stencil-maps/comment-page-1/#comment-434536</link>
		<dc:creator>Tadd</dc:creator>
		<pubDate>Wed, 24 Dec 2008 01:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=6214#comment-434536</guid>
		<description>Very nice indeed! Awesome!</description>
		<content:encoded><![CDATA[<p>Very nice indeed! Awesome!</p>
]]></content:encoded>
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