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	<title>Comments on: TrueSpace story ending</title>
	<atom:link href="http://www.blendernation.com/truespace-story-ending/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/truespace-story-ending/</link>
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	<lastBuildDate>Sat, 21 Nov 2009 19:26:28 +0100</lastBuildDate>
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		<title>By: winston</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-487108</link>
		<dc:creator>winston</dc:creator>
		<pubDate>Thu, 11 Jun 2009 15:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-487108</guid>
		<description>Go thing i switched to Blender several month ago and i&#039;m not looking back</description>
		<content:encoded><![CDATA[<p>Go thing i switched to Blender several month ago and i&#039;m not looking back</p>
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		<title>By: Paul Hastings</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485420</link>
		<dc:creator>Paul Hastings</dc:creator>
		<pubDate>Wed, 27 May 2009 01:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485420</guid>
		<description>Very sad.</description>
		<content:encoded><![CDATA[<p>Very sad.</p>
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		<title>By: me</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485366</link>
		<dc:creator>me</dc:creator>
		<pubDate>Tue, 26 May 2009 12:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485366</guid>
		<description>well i always liked truespace but never really got into it. i like blender alot! :D
wish it werent so hard to understand thou :(</description>
		<content:encoded><![CDATA[<p>well i always liked truespace but never really got into it. i like blender alot! :D<br />
wish it werent so hard to understand thou :(</p>
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		<title>By: Larry Wilson</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485320</link>
		<dc:creator>Larry Wilson</dc:creator>
		<pubDate>Tue, 26 May 2009 03:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485320</guid>
		<description>This wouldn&#039;t be the first time Microsoft bought an Amiga developer in order to cannibalize their technology. They did it before with a music program called Bars and Pipes Professional. For the longest time it was the MIDI sequencer of choice for the Amiga.

At least TrueSpace lasted this long, although I didn&#039;t really like the interface any more than I did when the Amiga version was called Caligari.</description>
		<content:encoded><![CDATA[<p>This wouldn&#039;t be the first time Microsoft bought an Amiga developer in order to cannibalize their technology. They did it before with a music program called Bars and Pipes Professional. For the longest time it was the MIDI sequencer of choice for the Amiga.</p>
<p>At least TrueSpace lasted this long, although I didn&#039;t really like the interface any more than I did when the Amiga version was called Caligari.</p>
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		<title>By: EthanZ</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485317</link>
		<dc:creator>EthanZ</dc:creator>
		<pubDate>Tue, 26 May 2009 03:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485317</guid>
		<description>TrueSpace, the fist 3d modelling program I used... until I found blender :D</description>
		<content:encoded><![CDATA[<p>TrueSpace, the fist 3d modelling program I used&#8230; until I found blender :D</p>
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		<title>By: Joeri.</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485278</link>
		<dc:creator>Joeri.</dc:creator>
		<pubDate>Mon, 25 May 2009 17:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485278</guid>
		<description>Microsoft creating a 3d software package? hahaha... sure.

Microsoft should stick with Office. And be glad if they can survive with that.
People are getting tired driving the trabant amongst the computers.</description>
		<content:encoded><![CDATA[<p>Microsoft creating a 3d software package? hahaha&#8230; sure.</p>
<p>Microsoft should stick with Office. And be glad if they can survive with that.<br />
People are getting tired driving the trabant amongst the computers.</p>
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		<title>By: Alex Blank</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485217</link>
		<dc:creator>Alex Blank</dc:creator>
		<pubDate>Sun, 24 May 2009 17:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485217</guid>
		<description>Well, what they did is unfortunately an exploitation of US tax and software laws.  By buying Truespace, they own the rights to its source (which they can still use later), but by posting losses on Truespace which then &quot;forced&quot; them to shut down Truespace, Microsoft can write it off as a loss and salvage tax expenses on it.  This allows them to maximize profits on their next 3d software endeavor without having to pay steep costs in the short run.   That is the way American tax laws can screw the end-users while keeping the rich in power.</description>
		<content:encoded><![CDATA[<p>Well, what they did is unfortunately an exploitation of US tax and software laws.  By buying Truespace, they own the rights to its source (which they can still use later), but by posting losses on Truespace which then &#034;forced&#034; them to shut down Truespace, Microsoft can write it off as a loss and salvage tax expenses on it.  This allows them to maximize profits on their next 3d software endeavor without having to pay steep costs in the short run.   That is the way American tax laws can screw the end-users while keeping the rich in power.</p>
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		<title>By: d</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485136</link>
		<dc:creator>d</dc:creator>
		<pubDate>Sat, 23 May 2009 13:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485136</guid>
		<description>seems stupid microso$t would buy this program then dump it. all of there new windows products seem just like windows 95! nothing different really! there idiots and i think there losing money.</description>
		<content:encoded><![CDATA[<p>seems stupid microso$t would buy this program then dump it. all of there new windows products seem just like windows 95! nothing different really! there idiots and i think there losing money.</p>
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		<title>By: spongebob</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485128</link>
		<dc:creator>spongebob</dc:creator>
		<pubDate>Sat, 23 May 2009 08:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485128</guid>
		<description>@Sebastian
I sort of agree with you.

Throughout human history it has been the community that ultimately owned and benefited from ideas, but of course twentieth century capitalism changed that.

Whether or not this is a good thing, I really don&#039;t know - there are good and bad arguments on both sides. But I do know that there is now growing evidence that communities were better off in the 1970s when fewer oligopolies ruled the world. Autodesk is an oligopoly (amazingly, before Reagan and Thatcher there used to be rules that prevented this from happening).

My feelings on intellectual property are this: If a community is paying for its use of an idea, then over time it deserves to take automatic ownership of that idea. 

The period over which the community takes ownership should be long enough so as not to stifle entrepreneurship, but should also be short enough so the community benefits (this benefit must be in addition to any so-called economy trickle down effect because of the effect’s gross inconsistency).

Can you imagine, say after 12 years of the release of Windows XP that its source code automatically becomes public domain.

On a closing note, did you know that over 57% of the Western population are violating at least one intellectual property related law in a non-petty way. Does this mean over 57% of the Western world are criminals - or does it mean that the rules need changing?</description>
		<content:encoded><![CDATA[<p>@Sebastian<br />
I sort of agree with you.</p>
<p>Throughout human history it has been the community that ultimately owned and benefited from ideas, but of course twentieth century capitalism changed that.</p>
<p>Whether or not this is a good thing, I really don&#039;t know &#8211; there are good and bad arguments on both sides. But I do know that there is now growing evidence that communities were better off in the 1970s when fewer oligopolies ruled the world. Autodesk is an oligopoly (amazingly, before Reagan and Thatcher there used to be rules that prevented this from happening).</p>
<p>My feelings on intellectual property are this: If a community is paying for its use of an idea, then over time it deserves to take automatic ownership of that idea. </p>
<p>The period over which the community takes ownership should be long enough so as not to stifle entrepreneurship, but should also be short enough so the community benefits (this benefit must be in addition to any so-called economy trickle down effect because of the effect’s gross inconsistency).</p>
<p>Can you imagine, say after 12 years of the release of Windows XP that its source code automatically becomes public domain.</p>
<p>On a closing note, did you know that over 57% of the Western population are violating at least one intellectual property related law in a non-petty way. Does this mean over 57% of the Western world are criminals &#8211; or does it mean that the rules need changing?</p>
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		<title>By: PixelOz</title>
		<link>http://www.blendernation.com/truespace-story-ending/comment-page-2/#comment-485123</link>
		<dc:creator>PixelOz</dc:creator>
		<pubDate>Sat, 23 May 2009 05:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8038#comment-485123</guid>
		<description>Oh, and by the way another example that I forgot to mention of a user base that was abandoned from Macromedia was the Freehand community. Adobe is just telling them that they have to switch to Illustrator of course and that&#039;s just a consequence of buying Macromedia because they can&#039;t keep developing two similar Illustration software that are too alike in features and price so again bye, bye Freehand and good luck to their user base.</description>
		<content:encoded><![CDATA[<p>Oh, and by the way another example that I forgot to mention of a user base that was abandoned from Macromedia was the Freehand community. Adobe is just telling them that they have to switch to Illustrator of course and that&#039;s just a consequence of buying Macromedia because they can&#039;t keep developing two similar Illustration software that are too alike in features and price so again bye, bye Freehand and good luck to their user base.</p>
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