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	<title>Comments on: Timothy Leaves BlenderArtists</title>
	<atom:link href="http://www.blendernation.com/timothy-leaves-blenderartists/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/timothy-leaves-blenderartists/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: kasin italiano</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-123490</link>
		<dc:creator>kasin italiano</dc:creator>
		<pubDate>Tue, 26 Jun 2007 18:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-123490</guid>
		<description>a really great homepage! i&#039;m a big fan of your stuff although i&#039;m just 16!</description>
		<content:encoded><![CDATA[<p>a really great homepage! i&#039;m a big fan of your stuff although i&#039;m just 16!</p>
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	</item>
	<item>
		<title>By: click</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-118184</link>
		<dc:creator>click</dc:creator>
		<pubDate>Sat, 16 Jun 2007 08:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-118184</guid>
		<description>Keep it up (like I do :-)) Great site - loved the bit about yourselves.</description>
		<content:encoded><![CDATA[<p>Keep it up (like I do :-)) Great site &#8211; loved the bit about yourselves.</p>
]]></content:encoded>
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	<item>
		<title>By: Felix Kütt</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23458</link>
		<dc:creator>Felix Kütt</dc:creator>
		<pubDate>Sun, 10 Dec 2006 20:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23458</guid>
		<description>come on guy&#039;s, as much as i read.. (and most likely not enough) he only stops maintaining the site to gain more time for something else (and i wish him luck with what ever it is ;) but i&#039;m sure he will drop by at least a few times a year.. or at least browses the site from time to time! ^_^</description>
		<content:encoded><![CDATA[<p>come on guy&#039;s, as much as i read.. (and most likely not enough) he only stops maintaining the site to gain more time for something else (and i wish him luck with what ever it is ;) but i&#039;m sure he will drop by at least a few times a year.. or at least browses the site from time to time! ^_^</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23311</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Sun, 10 Dec 2006 05:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23311</guid>
		<description>Thank you for the truly important work! I do belive that your work with the community in the early days was critical to the success of the Blender project.

It might be someone who point at something that could be done different, but it will allways be like that. The most important thing was that someone did it and managed to build the community at that critical stage.

Thank you. I am impressed buy your work and respect your choise to get on with your life. Your work is done and you succed.

His work has been of real importance, but Blender is a different project now. The scale of the project is much larger and it is more mature. It might be the right time for looking at other open projects and see if blender can learn something from them.</description>
		<content:encoded><![CDATA[<p>Thank you for the truly important work! I do belive that your work with the community in the early days was critical to the success of the Blender project.</p>
<p>It might be someone who point at something that could be done different, but it will allways be like that. The most important thing was that someone did it and managed to build the community at that critical stage.</p>
<p>Thank you. I am impressed buy your work and respect your choise to get on with your life. Your work is done and you succed.</p>
<p>His work has been of real importance, but Blender is a different project now. The scale of the project is much larger and it is more mature. It might be the right time for looking at other open projects and see if blender can learn something from them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Critical</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23289</link>
		<dc:creator>Critical</dc:creator>
		<pubDate>Sun, 10 Dec 2006 02:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23289</guid>
		<description>Good riddens! The &#039;tyrant&#039; is gone!

I have clashed many times with this &#039;person&#039; over the changes at Elysiun/Blenderartist. To me he was arrogant and condescending!

I hope that his successor (a decent enough fellow) will reverse the disastrous &#039;design&#039; decisions that were made and make Blendartists a usable website again! (Lose the ads!!!)</description>
		<content:encoded><![CDATA[<p>Good riddens! The &#039;tyrant&#039; is gone!</p>
<p>I have clashed many times with this &#039;person&#039; over the changes at Elysiun/Blenderartist. To me he was arrogant and condescending!</p>
<p>I hope that his successor (a decent enough fellow) will reverse the disastrous &#039;design&#039; decisions that were made and make Blendartists a usable website again! (Lose the ads!!!)</p>
]]></content:encoded>
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	<item>
		<title>By: TroutMask</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23142</link>
		<dc:creator>TroutMask</dc:creator>
		<pubDate>Sat, 09 Dec 2006 14:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23142</guid>
		<description>All Blender users owe you a debt of gratitude for all of the hard work you have done. Elysiun was/is the best resource on the net for Blender users, and I hope it will remain so.</description>
		<content:encoded><![CDATA[<p>All Blender users owe you a debt of gratitude for all of the hard work you have done. Elysiun was/is the best resource on the net for Blender users, and I hope it will remain so.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ammusionist</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23110</link>
		<dc:creator>Ammusionist</dc:creator>
		<pubDate>Sat, 09 Dec 2006 10:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23110</guid>
		<description>Absent the Elysiun / BlenderArtists community, Blender is a complicated program that no-one can easily get inspired to plumb the full depths of.

If not for the forum with it&#039;s tutorials, competitions and advice; I would never have come as far as I have.  
Blender is now my most used application and one that I could not work without.

We will gratefully continue to revel in your legacy.

Thanks.

Jon.</description>
		<content:encoded><![CDATA[<p>Absent the Elysiun / BlenderArtists community, Blender is a complicated program that no-one can easily get inspired to plumb the full depths of.</p>
<p>If not for the forum with it&#039;s tutorials, competitions and advice; I would never have come as far as I have.<br />
Blender is now my most used application and one that I could not work without.</p>
<p>We will gratefully continue to revel in your legacy.</p>
<p>Thanks.</p>
<p>Jon.</p>
]]></content:encoded>
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	<item>
		<title>By: FromTheDark</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23071</link>
		<dc:creator>FromTheDark</dc:creator>
		<pubDate>Sat, 09 Dec 2006 04:40:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23071</guid>
		<description>I hate to say &#039;good by&#039; to anyone involved with Blender...but in my heart somewhere I know that we will be hearing from you somehow soon, best wishes and good fortune! I hope that you will stop by and say hay because once a &#039;BlenderHead always a BlenderHead&#039;! And being apart of this community for me at least, your next endeavor would be of interest indeed!

Eric aka FTD</description>
		<content:encoded><![CDATA[<p>I hate to say &#039;good by&#039; to anyone involved with Blender&#8230;but in my heart somewhere I know that we will be hearing from you somehow soon, best wishes and good fortune! I hope that you will stop by and say hay because once a &#039;BlenderHead always a BlenderHead&#039;! And being apart of this community for me at least, your next endeavor would be of interest indeed!</p>
<p>Eric aka FTD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FreakyDude</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23026</link>
		<dc:creator>FreakyDude</dc:creator>
		<pubDate>Fri, 08 Dec 2006 22:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23026</guid>
		<description>Best of luck to you in the future Mr Timoty. Best of luck....</description>
		<content:encoded><![CDATA[<p>Best of luck to you in the future Mr Timoty. Best of luck&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alden</title>
		<link>http://www.blendernation.com/timothy-leaves-blenderartists/comment-page-1/#comment-23022</link>
		<dc:creator>Alden</dc:creator>
		<pubDate>Fri, 08 Dec 2006 21:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/12/08/timothy-leaves-blenderartists/#comment-23022</guid>
		<description>Thank you so much for all the work that you&#039;ve done for the Blender community.  We&#039;ll never forget you man!

-Alden</description>
		<content:encoded><![CDATA[<p>Thank you so much for all the work that you&#039;ve done for the Blender community.  We&#039;ll never forget you man!</p>
<p>-Alden</p>
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