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	<title>Comments on: The Power of the High Pass Filter for Texturing</title>
	<atom:link href="http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: bill clinton</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-101659</link>
		<dc:creator>bill clinton</dc:creator>
		<pubDate>Thu, 10 May 2007 20:44:36 +0000</pubDate>
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		<description>my chipmunk is drunk!</description>
		<content:encoded><![CDATA[<p>my chipmunk is drunk!</p>
]]></content:encoded>
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	<item>
		<title>By: mike pan</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-93322</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Mon, 23 Apr 2007 23:08:32 +0000</pubDate>
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		<description>Thanks for the script, makes the task even simpler.</description>
		<content:encoded><![CDATA[<p>Thanks for the script, makes the task even simpler.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-90914</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Wed, 18 Apr 2007 17:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/13/the-power-of-the-high-pass-filter-for-texturing/#comment-90914</guid>
		<description>Thanks!

I love gimp.... but i&#039;m having thoughts that blender will have it&#039;s functionality too in the near future.</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
<p>I love gimp&#8230;. but i&#8217;m having thoughts that blender will have it&#8217;s functionality too in the near future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Colin Levy</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-90091</link>
		<dc:creator>Colin Levy</dc:creator>
		<pubDate>Mon, 16 Apr 2007 16:31:52 +0000</pubDate>
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		<description>Very cool.</description>
		<content:encoded><![CDATA[<p>Very cool.</p>
]]></content:encoded>
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	<item>
		<title>By: Filsd</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-89860</link>
		<dc:creator>Filsd</dc:creator>
		<pubDate>Mon, 16 Apr 2007 00:40:36 +0000</pubDate>
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		<description>Thats a Great Tutorial. Well explained.
I like the GiMP Filter too, Thanks.</description>
		<content:encoded><![CDATA[<p>Thats a Great Tutorial. Well explained.<br />
I like the GiMP Filter too, Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jacob Randal</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-89433</link>
		<dc:creator>Jacob Randal</dc:creator>
		<pubDate>Sun, 15 Apr 2007 02:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/13/the-power-of-the-high-pass-filter-for-texturing/#comment-89433</guid>
		<description>Sanne,

Excellent work! :D The file works on 32 bit Blender as well. Thanks so much for sharing this. :D</description>
		<content:encoded><![CDATA[<p>Sanne,</p>
<p>Excellent work! :D The file works on 32 bit Blender as well. Thanks so much for sharing this. :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-89309</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Sat, 14 Apr 2007 20:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/13/the-power-of-the-high-pass-filter-for-texturing/#comment-89309</guid>
		<description>Thanks! It works in paint shop pro 9 too, just do the steps the high pass does manuly. It also took quite alot of work to get it looking nice, I sorta forgot about the Fade Correction tool under Color Balence.</description>
		<content:encoded><![CDATA[<p>Thanks! It works in paint shop pro 9 too, just do the steps the high pass does manuly. It also took quite alot of work to get it looking nice, I sorta forgot about the Fade Correction tool under Color Balence.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-89194</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Sat, 14 Apr 2007 14:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/13/the-power-of-the-high-pass-filter-for-texturing/#comment-89194</guid>
		<description>EXCELLENT tutorial!  Thanks man!  I&#039;ve been doing graphics for years, have accomplished alot but this little tweak really helps with alot of things.  Thanks also to Ideasman42 for the GImp script, as that is what I&#039;m teaching myself to use, and Sanne, for the node setup.  All three of you have contributed greatly to an indispensable topic.</description>
		<content:encoded><![CDATA[<p>EXCELLENT tutorial!  Thanks man!  I&#8217;ve been doing graphics for years, have accomplished alot but this little tweak really helps with alot of things.  Thanks also to Ideasman42 for the GImp script, as that is what I&#8217;m teaching myself to use, and Sanne, for the node setup.  All three of you have contributed greatly to an indispensable topic.</p>
]]></content:encoded>
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	<item>
		<title>By: Gboi</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-89005</link>
		<dc:creator>Gboi</dc:creator>
		<pubDate>Sat, 14 Apr 2007 00:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/13/the-power-of-the-high-pass-filter-for-texturing/#comment-89005</guid>
		<description>oh, thankyou very much gaalgergely!</description>
		<content:encoded><![CDATA[<p>oh, thankyou very much gaalgergely!</p>
]]></content:encoded>
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	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/the-power-of-the-high-pass-filter-for-texturing/comment-page-1/#comment-88987</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Sat, 14 Apr 2007 00:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/04/13/the-power-of-the-high-pass-filter-for-texturing/#comment-88987</guid>
		<description>Sanne :

Nice technique! I love porting gimp and photoshop methods to the compositor! Thanks :)</description>
		<content:encoded><![CDATA[<p>Sanne :</p>
<p>Nice technique! I love porting gimp and photoshop methods to the compositor! Thanks :)</p>
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