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	<title>Comments on: &#039;The mystery of the blend&#039; &#8211; the Blender file-format explained</title>
	<atom:link href="http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: pima</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483712</link>
		<dc:creator>pima</dc:creator>
		<pubDate>Sun, 10 May 2009 20:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483712</guid>
		<description>many thanks !!</description>
		<content:encoded><![CDATA[<p>many thanks !!</p>
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		<title>By: DiThi</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483694</link>
		<dc:creator>DiThi</dc:creator>
		<pubDate>Sun, 10 May 2009 12:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483694</guid>
		<description>The formant hasn&#039;t been documented apart from blender&#039;s source code because the usual way of dealing with those files is using blender with a script which exports the data to a different format. If you want to do a program which manupulates .blend files, I think using blender as a batch tool is the easiest way.</description>
		<content:encoded><![CDATA[<p>The formant hasn&#039;t been documented apart from blender&#039;s source code because the usual way of dealing with those files is using blender with a script which exports the data to a different format. If you want to do a program which manupulates .blend files, I think using blender as a batch tool is the easiest way.</p>
]]></content:encoded>
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		<title>By: ysvry</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483574</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Fri, 08 May 2009 02:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483574</guid>
		<description>intresting work thx.</description>
		<content:encoded><![CDATA[<p>intresting work thx.</p>
]]></content:encoded>
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		<title>By: gokudomatic</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483571</link>
		<dc:creator>gokudomatic</dc:creator>
		<pubDate>Thu, 07 May 2009 23:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483571</guid>
		<description>I&#039;m impressed that the blender programmers could maintain so long the project without a clear written spec of the file format. What would happen if one of them get shot by a truck? or worse, get hired by an ultra-proprietary company (where even his soul won&#039;t rest in peace)?</description>
		<content:encoded><![CDATA[<p>I&#039;m impressed that the blender programmers could maintain so long the project without a clear written spec of the file format. What would happen if one of them get shot by a truck? or worse, get hired by an ultra-proprietary company (where even his soul won&#039;t rest in peace)?</p>
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	<item>
		<title>By: Felix</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483555</link>
		<dc:creator>Felix</dc:creator>
		<pubDate>Thu, 07 May 2009 19:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483555</guid>
		<description>yeah, and nw for the first time, .blend compatibility might be broken with 2.5 :&#039;(

oh well, one can always run 2.49 and 2.50. :)</description>
		<content:encoded><![CDATA[<p>yeah, and nw for the first time, .blend compatibility might be broken with 2.5 :&#039;(</p>
<p>oh well, one can always run 2.49 and 2.50. :)</p>
]]></content:encoded>
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	<item>
		<title>By: Jeroen Bakker</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483551</link>
		<dc:creator>Jeroen Bakker</dc:creator>
		<pubDate>Thu, 07 May 2009 19:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483551</guid>
		<description>HI, thank you all for your remarks! Hope it&#039;s helpful.</description>
		<content:encoded><![CDATA[<p>HI, thank you all for your remarks! Hope it&#039;s helpful.</p>
]]></content:encoded>
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	<item>
		<title>By: marijn</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483545</link>
		<dc:creator>marijn</dc:creator>
		<pubDate>Thu, 07 May 2009 16:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483545</guid>
		<description>the article was also in &quot;BlenderArt Magazine Issue #21, Look What I Can DO!&quot;.</description>
		<content:encoded><![CDATA[<p>the article was also in &#034;BlenderArt Magazine Issue #21, Look What I Can DO!&#034;.</p>
]]></content:encoded>
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		<title>By: Paul</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483542</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Thu, 07 May 2009 15:39:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483542</guid>
		<description>Nice!  At the moment, when I need to automate extracting information from blend files, I work through Blender&#039;s python API, because I&#039;m daunted by the file format.  With this as a guide, I can imagine cutting out the middle man.  Thanks Jeroen!</description>
		<content:encoded><![CDATA[<p>Nice!  At the moment, when I need to automate extracting information from blend files, I work through Blender&#039;s python API, because I&#039;m daunted by the file format.  With this as a guide, I can imagine cutting out the middle man.  Thanks Jeroen!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Agile</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483541</link>
		<dc:creator>Agile</dc:creator>
		<pubDate>Thu, 07 May 2009 15:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483541</guid>
		<description>It is well demanded resource, I too searched for documentation on blender files.</description>
		<content:encoded><![CDATA[<p>It is well demanded resource, I too searched for documentation on blender files.</p>
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	<item>
		<title>By: Agile</title>
		<link>http://www.blendernation.com/the-mystery-of-the-blend-the-blender-file-format-explained/comment-page-1/#comment-483540</link>
		<dc:creator>Agile</dc:creator>
		<pubDate>Thu, 07 May 2009 15:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7822#comment-483540</guid>
		<description>@ Bart &quot;formed demo coder&quot; or &quot;former&quot;? 

 Demoscene is one of European achievements!</description>
		<content:encoded><![CDATA[<p>@ Bart &#034;formed demo coder&#034; or &#034;former&#034;? </p>
<p> Demoscene is one of European achievements!</p>
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