<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Future of Blender</title>
	<atom:link href="http://www.blendernation.com/the-future-of-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/the-future-of-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Yo Frankie! &#171; Blender Total</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-499909</link>
		<dc:creator>Yo Frankie! &#171; Blender Total</dc:creator>
		<pubDate>Fri, 16 Oct 2009 21:22:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-499909</guid>
		<description>[...] o que podemos esperar para o futuro? O Blender 2.5 claro! É, essa versão já está planejada há muito tempo&#8230;e nós aqui [...]</description>
		<content:encoded><![CDATA[<p>[...] o que podemos esperar para o futuro? O Blender 2.5 claro! É, essa versão já está planejada há muito tempo&#8230;e nós aqui [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Erik</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-486526</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Sat, 06 Jun 2009 09:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-486526</guid>
		<description>This is so great! 
I wish I could code.</description>
		<content:encoded><![CDATA[<p>This is so great!<br />
I wish I could code.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Satoshi</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-256111</link>
		<dc:creator>Satoshi</dc:creator>
		<pubDate>Sun, 24 Feb 2008 09:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-256111</guid>
		<description>Thank you, Bart, ton and especially Bmud for nice subtitle!</description>
		<content:encoded><![CDATA[<p>Thank you, Bart, ton and especially Bmud for nice subtitle!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: carlinhos</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-254814</link>
		<dc:creator>carlinhos</dc:creator>
		<pubDate>Wed, 20 Feb 2008 20:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-254814</guid>
		<description>Very interesting! Blender will have a great future!!</description>
		<content:encoded><![CDATA[<p>Very interesting! Blender will have a great future!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quartz232</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-254284</link>
		<dc:creator>Quartz232</dc:creator>
		<pubDate>Wed, 20 Feb 2008 01:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-254284</guid>
		<description>Excellent!!! Especially from the point of game developers - this way you could build your own editor with tools and predefined actions in blender. Also you can easily write python script, analyze scene, and invoke anything you want on selected objects. I am really impressed!</description>
		<content:encoded><![CDATA[<p>Excellent!!! Especially from the point of game developers &#8211; this way you could build your own editor with tools and predefined actions in blender. Also you can easily write python script, analyze scene, and invoke anything you want on selected objects. I am really impressed!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kai_yak</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-254270</link>
		<dc:creator>kai_yak</dc:creator>
		<pubDate>Wed, 20 Feb 2008 00:40:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-254270</guid>
		<description>Thank you Ton for giving us a insight in the future of blender and your philosophy.</description>
		<content:encoded><![CDATA[<p>Thank you Ton for giving us a insight in the future of blender and your philosophy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LOGAN</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-254187</link>
		<dc:creator>LOGAN</dc:creator>
		<pubDate>Tue, 19 Feb 2008 22:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-254187</guid>
		<description>Nice interview, but I could go without the ambient soundtrack. I kept looking what advertisement is producing that sound on the page :)</description>
		<content:encoded><![CDATA[<p>Nice interview, but I could go without the ambient soundtrack. I kept looking what advertisement is producing that sound on the page :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Snark</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-254117</link>
		<dc:creator>Snark</dc:creator>
		<pubDate>Tue, 19 Feb 2008 19:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-254117</guid>
		<description>Very good idea to translate video in other languages. But, transcript is not complete... I would translateee !! :)</description>
		<content:encoded><![CDATA[<p>Very good idea to translate video in other languages. But, transcript is not complete&#8230; I would translateee !! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: verb</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-253871</link>
		<dc:creator>verb</dc:creator>
		<pubDate>Tue, 19 Feb 2008 10:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-253871</guid>
		<description>Thank you Bart :)
Really nice subs and good hosting provider.</description>
		<content:encoded><![CDATA[<p>Thank you Bart :)<br />
Really nice subs and good hosting provider.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tom</title>
		<link>http://www.blendernation.com/the-future-of-blender/comment-page-2/#comment-253769</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Tue, 19 Feb 2008 05:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/02/18/the-future-of-blender/#comment-253769</guid>
		<description>For those who asked,

yes Ton is partially deaf and, in part, why you might have difficulty understanding him.  Of course english is not has native tongue and thus he also has an accent.

Regarding Durian - the only things publicly stated thus far are

1)  It will be a 4k rendered movie
2)  Its theme will be &#039;adolescent mayem&#039; - ie focus on fighting, destruction, explosions, and generally exciting and an adrenalin rush
3)  It will start after Peach, although how far after is undecided yet.

LetterRip</description>
		<content:encoded><![CDATA[<p>For those who asked,</p>
<p>yes Ton is partially deaf and, in part, why you might have difficulty understanding him.  Of course english is not has native tongue and thus he also has an accent.</p>
<p>Regarding Durian &#8211; the only things publicly stated thus far are</p>
<p>1)  It will be a 4k rendered movie<br />
2)  Its theme will be &#039;adolescent mayem&#039; &#8211; ie focus on fighting, destruction, explosions, and generally exciting and an adrenalin rush<br />
3)  It will start after Peach, although how far after is undecided yet.</p>
<p>LetterRip</p>
]]></content:encoded>
	</item>
</channel>
</rss>
